Macs & .ftl files: Fixing __MACOSX errors during GMM packing
Posted: Mon Jan 21, 2013 7:07 am
For those of us modding on macs:
If you are using OSX 10.3 or above, GMM will likely crash on you when you attempt to load your own .ftl files, giving you an error about an unsupported __MACOSX directory. This happens because OSX generates folders in .zip files when you create them. These folders then gum up GMM.
But there is a solution!
If you run it will delete the generated __MACOSX directories. Upon being loaded as a .ftl file in GMM, it will re-pack and load smoothly.
I hadn't found this solution on the forums, so I thought this might be helpful.
If you are using OSX 10.3 or above, GMM will likely crash on you when you attempt to load your own .ftl files, giving you an error about an unsupported __MACOSX directory. This happens because OSX generates folders in .zip files when you create them. These folders then gum up GMM.
But there is a solution!
If you run
Code: Select all
zip -d filename.zip __MACOSX/\*
I hadn't found this solution on the forums, so I thought this might be helpful.