Page 10 of 12

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon Apr 29, 2013 9:22 am
by Nobal
I continue finish the Krogan, Cerberus and Geth animations this week. I have a lot of works on my arts and Jeruzalem city in Minecraft. But i continue this week :)

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon Apr 29, 2013 12:03 pm
by iMax_
iMax_ wrote:Human - Human
Zoltan - Salarian
Engi - Quarian
Rockmen - Krogan
Slug - Asari
Mantis - Turian
Crystal - Prothean

Drones - Geth
i don't think it's possible to have 2 sprites for 1 race because all the animations and sprites are in 1 .png file, so if you would change some they will maybe change race while working, lol.

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Tue Apr 30, 2013 8:54 am
by Nobal
iMax_ wrote:
iMax_ wrote:Human - Human
Zoltan - Salarian
Engi - Quarian
Rockmen - Krogan
Slug - Asari
Mantis - Turian
Crystal - Prothean

Drones - Geth
i don't think it's possible to have 2 sprites for 1 race because all the animations and sprites are in 1 .png file, so if you would change some they will maybe change race while working, lol.

You can create two different animation to one race only for human because only human have 2 animation sprites for male and female. Its possible but the name is same.

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Sun May 12, 2013 9:34 pm
by Nobal
Pls give me free website where i can upload folder with animations. I know only one and its Czech :) I have completed Enemy Human Male - Cerberus. Enemy Human Female - Cerberus Centurion. Player Rockmen - Urdnot Wrex (but not have finished fighting animation) BTW the FTL have Blincolor mode where is same models but with different colors so i need more time guys ok?

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Sun May 12, 2013 9:46 pm
by iMax_
Great to hear that :D
I would recommend dropbox, just google it.
You can create a folder and share the link so other people can access it.
And maybe you shouldn't name him Wrex, because if he dies and you just buy another Wrex then this would be kinda creepy^^

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon May 13, 2013 7:07 am
by Nobal
hehe i mean only model :) the red armor and red brown skin :D for enemy rockmens i thinking about eclipse krogans or blood pact krogans. But i forgot last mercenery clan. 1. Blue Suns (Blue armor - Turian, Krogan, Human), 2. Eclipse (mmm i forgot the color name but when u merge black with white :D (IRON COLOR :DD) - Salarian, Human, Turian), 3. Blood Pact (Red armor - Krogan, Vorcha, Vorchas dogs), 4. ´´FORGOT NAME´´ (Yellow armor - Asari, Human, Salarian, Batarian, Volus). For now i can upload not finished models and animations of Cerberus and Krogan for player, but be sure next i create salarian maybe with turian. And u must dont forgot this is hard to create so i think u understand this. Thanks.

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon May 13, 2013 10:26 am
by iMax_
Aren't there only Bloodpack ( Red), Eclipse (Yellow) and Blue Suns ( Blue)?
For Enemy Mantis i would say Turian, Slug Eclipse Asari (i can upload the animation for Asari) and Rockmen Blood Pack Krogan^^

I'll try making the eclipse asari on my own.
And btw: Did dropbox work?

Edit: Should the eclipse asari wear a helmet?
I attached a version with helmet, i just did this in 20 mins just as a concept, they look pretty yellow, just like fighting lemons xD

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon May 13, 2013 7:54 pm
by Nobal
ImageImage
The Krogan isnt finished yet and u can see the human model but if u see the Krogan (Rockman) have more animations. The new animation there is for example gathering shotgun when he earn second or first rank :) Image
Let me know pls what u thinking about it pls.

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon May 13, 2013 8:29 pm
by iMax_
The Geth look fantastic, they will be like the best drones ever xD
For the Krogan, I know they aren't finished yet but why do some of them have a helmet on and which are the extra animations, im too blind too see them but keep up the good work..^^
At the moment i'm trying to let the ships i added look more pixelated and I also change the events from :asari attacking you to eclipse mercenaries attacking you and the same with bloodpack and blue suns.

Re: [MOD] FTL: Mass Effect (Total Conversion) *LINK FIXED AG

Posted: Mon May 13, 2013 8:31 pm
by Nobal
First screens are Cerberus :D