Re: FTL Captains Edition: Call for Events/Textlists
Posted: Fri Jan 03, 2014 2:05 am
I'm curious, you say that English is not your native language (though you are well adept at it), so what is your native tongue?
Official Forum for FTL: Faster Than Light and Into the Breach
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<text>Your human crew member recalls... "In Rebel Space we only had two channels. Channel One was propaganda. Channel Two consisted of a Rebel officer telling you: Turn back at once to Channel One."</text>
Aaaahhh Man. Does that mean no Rebel ships named...Sleeper Service wrote:I think I already pointed out that I will not put direct real world references into the mod.Not really matching FTLs tone IMO.
KJ4VOV wrote:How about the combination of an Effector and an Engi triggering the possibility to steal an augment from another ship? Maybe increase the odds of the event popping up depending on the level of Effector and the experience (and maybe the number) of Engi crew? I'd also let the experience of the crew influence the odds of success.
So the way it would work is, if you didn't have an Effector and an Engi crew member the event would never come up. If you had both though, then there's a chance the event would come up, with the % chance of it coming up affected by the level of the Effector and/or number of Engi crew. Once it does pop up, the chance of successfully stealing an augment would be weighted by the level of Effector, the experience of the Engi, and the number of Engi in the crew.
Edit to add: Oh, and the only augments that can be stolen would have to be software based, unless you also had a cargo teleporter, then you could steal almost any of them.