I wonder how they're doing this and what effect it'll have on gameplay. I like (and sometimes hate) the occasional disjointed area in a map, though that example is pretty extreme
5thHorseman wrote:I'm pretty sure he means "I don't know why we didn't bother adding it" rather than "I don't know why, when we added it, it didn't show up."
There have been errors before that fans found and were then (well, will be with AE) fixed. (I know there's more examples but this is the one I remember where to find.) Remember, there's only two of them, so there really wouldn't be any "I don't know why we didn't add it." It's supposed to be in the game but isn't showing up for some reason.
5thHorseman wrote:I'm pretty sure he means "I don't know why we didn't bother adding it" rather than "I don't know why, when we added it, it didn't show up."
There have been errors before that fans found and were then (well, will be with AE) fixed. (I know there's more examples but this is the one I remember where to find.) Remember, there's only two of them, so there really wouldn't be any "I don't know why we didn't add it." It's supposed to be in the game but isn't showing up for some reason.
I poked around in the event.xml file and I do see references to ghosts. FTL's XML parsing is... what's a nice way to say this... looser than a syphilitic whore at mardi gras ... so it's impossible to eyeball what's wrong with it. It looks fine at a glance but I've not edited events in quite some time.
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The Black Opal - The Asteroid - The Enforcer - The Pyro
From what I can see, there are two ghost events in events.xml: BOARDERS_ASTEROID_GHOST and GHOST_SHIP. Both of these events are in an eventList (newEvents.xml) named HOSTILE_BOARDING. This eventList is listed in CIVILIAN_SECTOR (sector_data.xml), but it is commented out so the game ignores it. It is also in STANDARD_SPACE, which I believe is the first sector, but both the min and max values are zero, so that amounts to nothing.
Something that I have no clue about in newEvents.xml is the tag <eventCounts>. HOSTILE_BOARDING is listed here, but I feel this doesn't mean anything since it doesn't show up in the game.
Junkyard has FTL mods, mostly ships and a few other things.
The ghost event is already hard-coded into the game. It is only findable in pirate sectors, though it is not listed in the .xml as an event that can load. Kinda strange, but certainly fun. Stuff of creepypasta's.
Ora_unit_SR388 wrote:The ghost event is already hard-coded into the game. It is only findable in pirate sectors, though it is not listed in the .xml as an event that can load. Kinda strange, but certainly fun. Stuff of creepypasta's.
Maybe I just use mods too often, but I've absolutely never seen that. Are you using an older version of the game maybe?