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Re: [MOD][WIP] FTL Infinite Space
Posted: Thu Aug 08, 2013 8:11 pm
by NineZeroZeroOne
This is by far my favorite mod. Wish it worked with the new version, but I can understand how rl stuff takes over.
I look forward to a new release!
Re: [MOD][WIP] FTL Infinite Space
Posted: Fri Aug 09, 2013 3:45 am
by Estel
I really keep my thumbs for updated release - I may be mistaken, but it seems that it *shouldn't* be very much work to make it compatible with latest version of FTL and "better background and planets/asteroids"... At least for author, who knows his own mod inside-out.
/Estel
Re: [MOD][WIP] FTL Infinite Space
Posted: Fri Aug 09, 2013 2:54 pm
by dalolorn
Estel wrote:I really keep my thumbs for updated release - I may be mistaken, but it seems that it *shouldn't* be very much work to make it compatible with latest version of FTL and "better background and planets/asteroids"... At least for author, who knows his own mod inside-out.
/Estel
Hope will not give up hope.

Re: [MOD][WIP] FTL Infinite Space
Posted: Sat Aug 10, 2013 4:17 am
by AssKickerson
Well the author hasn't visited the forum the past month so that kinda worries me.
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 3:05 am
by Kulu
Is this working again?
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 6:22 am
by UltraMantis
Still no update.
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 10:18 am
by dalolorn
Maybe somebody else should fix it temporarily? Just saying.
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 10:25 am
by kartoFlane
Tried it once, but there's so much stuff that IS changes that it'd take a lot of time to first list the changes, and then fix it.
Not to mention it overwrites a bunch of game files completely instead of appending changes at the end, so without being the mod's author, it's impossible to know what's the intended change, and what's just a discrepancy between versions of FTL.
In short, you'd have to basically design the mod from scratch.
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 11:25 am
by Kulu
is there another mod which just removes the end of the game ?
Re: [MOD][WIP] FTL Infinite Space
Posted: Sun Aug 11, 2013 1:14 pm
by dalolorn
kartoFlane wrote:Tried it once, but there's so much stuff that IS changes that it'd take a lot of time to first list the changes, and then fix it.
Not to mention it overwrites a bunch of game files completely instead of appending changes at the end, so without being the mod's author, it's impossible to know what's the intended change, and what's just a discrepancy between versions of FTL.
In short, you'd have to basically design the mod from scratch.
Ouch.
Edit: Discrepancies between versions of FTL could however be identified if you had the .dat file for the version IS works with, the current version's .dat file, and IS.
