Hurray! Another multiplayer clone project. :)

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jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
That is why I like to test things before uploading them to the server.
I can not update now because somebody is playing. I will retry later.
The_Bear
Posts: 225
Joined: Mon Jan 04, 2016 5:57 pm

Re: Hurray! Another multiplayer clone project. :)

Post by The_Bear »

jrb00001 wrote:
The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
That is why I like to test things before uploading them to the server.
I can not update now because somebody is playing. I will retry later.
If it is 1 player thats me.
jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

The_Bear wrote:
jrb00001 wrote:
The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
That is why I like to test things before uploading them to the server.
I can not update now because somebody is playing. I will retry later.
If it is 1 player thats me.
Update is done.
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Hak86
Posts: 108
Joined: Thu Mar 31, 2016 8:58 am

Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
The RAI_BS still has no doors and the RAI_INT is missing two doors to the back of the ship.
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Hak86
Posts: 108
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote:Updated the TODO list.
What did you update on it?
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Hak86
Posts: 108
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote:
PPS Where can I get the images for the original ships in FTL?
Try this
Does this mean I need Slipstream Mod Manager?
Would it be easier for someone to upload them to Dropbox as a .zip or .rar file?
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Hak86
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote:
fdagpigj wrote:How do you control your character, mouse or keyboard?
The controls right now are:
WASD - movement.
E - open doors
Q - open system interface
Mouse is used in system interfaces(scrolling maps, selecting targets, buttons, etc).

Once I add the ability to shoot your blaster I think this will be added to the controls:
Space - shoot blaster.
Mouse 1 - select taret for the blaster(so that your projectile would not hit your allies).
Mouse 2 - clear blaster target(if ther's no target for the blaster specified - the projectile will hit the first player/mob it come in contact with)
You should work on these blasters
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jrb00001
Posts: 201
Joined: Fri Jan 15, 2016 2:22 pm

Re: Hurray! Another multiplayer clone project. :)

Post by jrb00001 »

Hak86 wrote:
The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
The RAI_BS still has no doors and the RAI_INT is missing two doors to the back of the ship.
Yes, it looks like I forgot to push the update. RAI_BS should be fixed. If you send me the fixed RAI_INT, I will update it.
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Hak86
Posts: 108
Joined: Thu Mar 31, 2016 8:58 am

Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

jrb00001 wrote:
Hak86 wrote:
The_Bear wrote:The RAI_BS didn't have doors:
https://www.dropbox.com/s/30zs0rr0xf4r8 ... S.shp?dl=0
The RAI_BS still has no doors and the RAI_INT is missing two doors to the back of the ship.
Yes, it looks like I forgot to push the update. RAI_BS should be fixed. If you send me the fixed RAI_INT, I will update it.
https://www.dropbox.com/s/y65qenuyq5jtu ... T.shp?dl=0
Last edited by Hak86 on Wed Apr 06, 2016 12:11 pm, edited 1 time in total.
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