Re: [MOD][WIP] FTL Infinite Space
Posted: Tue Mar 05, 2013 2:37 pm
DrkTemplar,
Although it certainly is over powered, it is also over poweringly fun. [shrug] Don't know what the answer is: make it hard to find and I pine for it, once I find it, I consider the game mostly "won". Maybe check for possession and then increase difficulty?
On a side note, I'm not sure if this is modable, but would it be possible to (randomly) add experience to crew that join your party through an event? It might add a new wrinkle to those events if you have to decide if that new Slug's repair ability is worth more than your existing Mantis' fighting skills.
Getting a lot of mileage out of this,
Queezi
NOOO! You must not ever stop working on the mod! The best part of the week is seeing a new update -- especially with new events! Sorry for all the exclamation points, I'll calm down now.DrkTemplar wrote:As long as people keep giving me feedback, ill keep working on the mod. Although at some point I'll need to move this over to completed. It just doesn't feel like its there yet.
The pre-igniter (combined with a couple of advanced burst lasers) pretty much makes you King of the World. My favorite is to obliterate a Mantis Fighter before the boarding party has a chance to mount the teleporter.DrkTemplar wrote:Thanks for the feedback, maybe in the meantime try a different ship, and possibly try without pre-igniter. I would love feedback from someone that doesn't use it. Just so I can tell how much of a difference it's making, because it seems like its OP (imho). Maybe the Adv. Tech items are just too strong, I'm considering nerfing those.

Although it certainly is over powered, it is also over poweringly fun. [shrug] Don't know what the answer is: make it hard to find and I pine for it, once I find it, I consider the game mostly "won". Maybe check for possession and then increase difficulty?
On a side note, I'm not sure if this is modable, but would it be possible to (randomly) add experience to crew that join your party through an event? It might add a new wrinkle to those events if you have to decide if that new Slug's repair ability is worth more than your existing Mantis' fighting skills.
Getting a lot of mileage out of this,
Queezi