Re: [WEAPON][AE/CE/sMPK] GianTell's Armament
Posted: Sat Sep 17, 2016 1:40 am
Yea, perhaps not the mods (since I take astronomical amount of time to buff out problems out of a mod and do the coding for animations, for some reason I always mess up something there... 1 pixel to short for the frame width... the image is actually not that long... forgot a <... didn't put the right image .png thing in/ typo... etc) but I have dozens of WIP's and stuff...GianTell wrote:Most of my weapons consist of at least 20 frames xD (and most of them are for smoothing up charging animation)R4V3-0N wrote: Hahaa, in all my time making weapon animations this is the first time I had an issue of needing more frames!Usually all my animations are spot on (well sometimes I got it off by 1 pixel or so on one of the frames and it messes stuff up or I mess up at the animation coding)
Anyway, The Exploda and Sonic look the most similar in terms of colours and style to these but I do not care if you are inspired from them if you even know they existed before.
The way I mod FTL is I encourage others to use or share my resources if they want to.
I often make type B and C colours for some ships as well as bring back the old rebel ships- if people want to use them they can! That's partly the reason I made them
I made a ballistics weapon mod and I do not mind if people use the sounds and the art style to make their own ballistic weapons!
I have made some ships left and right and I do not mind if people use them. If they credit my name into it is fine. I didn't expect you to look at my weapons before as those portal weapons were only posted deep in FTL forums awhile ago and nearly on one knows about them.
I see.. I'm glad to hear that! x) maybe I'll get more inspirations from your mods later~
Here's an imgur gallery of most of the weapons I've made (and only like 10 of them are in a mod currently

http://imgur.com/a/qnwr6
(some highlights)


