This version has a new event that will be part of an optional story arc (written by Whoopty). This story arc will ultimately result in collecting dummy arguments that will be required for the final event. This event, and the dummy augment are a work in progress (like the mod

I started fixing weapon and drone descriptions that didn't fit into the UI. I'm sure I missed some, please let me know if you see an item's description that doesn't fit. Thanks!
@AgeOfStryfe, we will try and work on getting some new events as rewards for mini-boss fights. I have increased the chance of getting the Elite Cruiser fight, so hopefully for now that helps.
@Kieve, I added a quick section about mod compatibility next to the download links in op. I also updated blueprints.xml to a .append version. So hopefully you will no longer need to answer the "how do i get my custom ship to work with this mod" question! Thanks again for always jumping in and answering.
@DauntlessK, I'll look into adding an option to skip the starting resources. I personally feel that would make a lot of vanilla ships really tough to play in this mod. However I know a lot of people like using the custom ships, so it might work out perfect for that scenario.
@MisterChicken, I forgot to update the text on the event that mentions drones for X scrap to be more clear. Sorry about that, i'll get it in the next release.