Re: What is your favourite ship - and why?
Posted: Thu Dec 20, 2012 8:34 pm
Yep its impossible to unlock slugs if you capture all their ships in the homeworld sector.
Official Forum for FTL: Faster Than Light and Into the Breach
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1Go the path that has the most nebulas.UltraMantis wrote:have never ever seen the Slug in all my 160+ games.
Hah, I just finished my 2nd game today on EASY with the Fed A. I had neither Stealth nor Teleport, but two BL2 and a Pegasus missile, and Defense Drone MKI. Finished the 3rd stage with ~30% hull.Zauron wrote:
As for comparison to the starting ships - first, I prefer the Kestrel's layout. I find it easier to defend and keep repaired, vent fires, etc. Second, the Fed Cruiser can't install the Stealth system (arty beam takes up the stealth slot on the upgrade screen), which is super helpful against the big attacks from the final boss, and the kestrel can.
Lol, just about any weapon in the game is better than the Basic Laser the Kestrel B starts.Zauron wrote:
I also acknowledge that Kestrel-B is mostly a better-equipped ship than A, with a somewhat superior layout and better crew, but I find myself annoyed having to aim 4 weapons each time to get a full volley, and later when more weapons come along I have to debate which ones to swap out and if I should keep the lasers around, etc, whereas with type A I have great weapons that take less effort to use and at least 2 more weapon slots I can fill with whatever I want before I need to worry about swapping anything out.
Yes I know, but that guy said he was having difficulties determining which weapons he should swap. Well, although the 4-basic laser setup makes your ship unstoppable for sectors 1~2, soon after you find better weapons and you can just swap then any way. Anything will be better than a basic laser.spacecadet13 wrote:"Lol, just about any weapon in the game is better than the Basic Laser the Kestrel B starts with"
No argument, but, the fact you have four of them, all with identical cooldowns for maximum volley effectiveness/efficiency, makes up for their individual uselessness...until you start running into ships with 3 shields. But you also start with half a Mantis boarding team too...