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Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sat Mar 16, 2013 10:28 pm
by Antony
Sophiaorr wrote:I would like to join in on this later as a other crew memember if doable a Female Named Sophia. if not i will be fine with anything. I'm in the middle of reading the whole thing. And looking at all the images writeing them down on some paper.
I will add you to the list of interested forum members.
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sat Mar 16, 2013 10:37 pm
by Antony
I will return after the end of this spurt of the console gaming season.
Games played so far in the season along with my personal review score:
Dead Space 3 (plus the DLC "Awakened") - 9.5/10
Aliens: Colonial Marines - 5/10
Tomb Raider - 8.5/10
SimCity 5 - 4/10 (9/10 when the servers allow you to play)
Games remaining to play in the season:
Gears of War: Judgement (3/19)
Bioshock: Infinite (3/26)
Dead Island: Riptide (4/23)
Star Trek (Q2 2013)
So in summary, I should be back in May...June at the latest.
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sun Mar 17, 2013 2:42 am
by EchoesofOld
OHMIGAWD!! ANTONY! HE ISN"T DEAD AFTER ALL! hahaha!
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sun Mar 17, 2013 4:12 pm
by Tohster
Nice try eagle, trying to get people from this RPG to ours.

Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Mon Jul 01, 2013 3:54 pm
by Nommykins
This sounds like a lot of fun, I'd like to join. New to the forum, and I know a good amount of knowledge about the game.
~~Nommykins
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Wed Dec 18, 2013 7:14 pm
by Spiderbox
this sounds amazing and i would love to participate
i know alot about the game and i am no stranger to DaD
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sat Dec 21, 2013 11:48 am
by UltraMantis
It was fun. For now though, it's on hiatus. There's not enough sustained interest to keep the story going and so the whole thing may have ended. Maybe somebody will show some interest in taking over the project or starting something similar. Once of the issues is that the setup is quite complicated BUT worth it if enough people join and play regularly. Another issue is everybody agreeing on how the framework should be setup in the first place. It also doesn't help that interest in participating wanes quite quickly.
Personally i think it's worth it, but it does require a lot of energy and a bit of time as well.
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sat Dec 21, 2013 4:19 pm
by dalolorn
It definitely looks nice, but the way the RPing bit is set up makes it hard (read: impossible) for me to participate.
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Sun Jun 01, 2014 12:17 pm
by H.G.Scout
what's this? well it's shut down, so I guess nothing yet, but I'm intrested in joining!
Re: FTL Online: A Multiplayer Role-Playing Experience
Posted: Tue Jun 17, 2014 4:42 am
by NintendoFan
H.G.Scout wrote:what's this? well it's shut down, so I guess nothing yet, but I'm interested in joining!
The last post before you was a few months ago. Of course it's shut down. But if the creator of this thread doesn't mind I can do a revival and run it.