Hissatsu wrote:This is a roguelike, and it is supposed to be about experience, not about learning to win 100%. It is not supposed to be fair. Actually, in most roguelikes, you "win" like once in a hundred playthroughs. And games are much more severe, punishing, and complex (like, you dont know what items give what effect, you dont know what skill will be useful when, you might never get something useful to your character, etc).
FTL is very forgiving for a roguelike.
About randomness - any game with randomness is about risk management. And this is what is fun about it. If you dont like it play Chess or Go or... whatever non-random game you find. Then it will be about strategy and tactics only. Randomness is about evaluating your chances and risk vs reward and this is great, because it is both always hard (you are mostly always in danger) and always cool (because every now and then you pull off something impossible, like dodging three rockets in a row with 20% evasion). Plus, humans are known to be bad at evaluating probabilities (
http://en.wikipedia.org/wiki/Monty_Hall_problem) and it makes this even more interesting.
I know randomness may get you frustrated and you may think you got screwed by a system - and yes, sometimes game just kills you without any mathematical chance of survival, but this is truly happening very rarely. Generally, very time you die you have that feeling that "it may have gone different if i have did this differently". If you cant stand randomless at all - then roguelikes and games like that are not for you. I, for example, could not stand randomness in Battle for Wesnoth, even though its a great game, playing it w/o save/load is just frustration all around because you lose your experienced warriors because of sheer unluck and it hurts a lot. But FTL, after two times i failed and got frustrated, i got over it.
This game, as any roguelike, is about experience. Its not about winning (winning over and over again becomes boring very fast). Its about being in real environment. Its about the most reallistic experience you are ever going to get in game, even though graphics are outdated (and most roguelikes intentionally use ascii graphics even in modern day). It is most reallistic especially because it is NOT fair!
For example, if you play any modern computer game, you can never hit a dead end. Like, if you're stuck in a lift, you always have some way to jam out. If you crash land on a helicopter, its just a plot device and next level will take you on whatever place you landed into. If you are given a choice with no going back, both choices are valid and neither will be a dead end. Wherever you are, there is always a way forward. If you fail - i.e. die, you just restart from a checkpoint, or even a save you made 1 second before.
In roguelike, its like real life. In real life if you happen to get stuck under a crushed building, you never know wether someone will save you or not. If you happen to crashland, you never know if you'll survive or die of hunger or some creature will kill you. Its life, and its not tailored especially for you to always have your way. That is what's great in roguelikes - they are too like real life, not an artificially crafted experience, they are about real actions and real consequences, not about some plot that you go through. You choices really matter because you may lose your game, permanently, losing all progress, and all you achieved so far. Etc.
PS: If you want to not get frustrated with randomness of the game, learn to play it. Learn how to counter certain random events. Learn not to risk when you cannot afford losing. Do not play heavilly random-dependant ships (like Stealth B). I was frustrated at normal, i switched to easy, completed game several times, now i switched back to normal and i understand that you just need to play differently to have a good chance of survival. You have to be ready for very bad situations, you have to know when to run, you have to always consider getting redundant systems up "just in case", you have to plan for worst... and it pays off when you finally start beating the game on normal!