[WIP] MLAS Weapons pack v.??? Railguns, photocasters, & Back from the dead!

Discuss and distribute tools and methods for modding. Moderator - Grognak
WhiteWeasel
Posts: 248
Joined: Sun Apr 13, 2014 4:36 am

Re: [WIP] MLAS Weapons pack v.48 Railguns, photocasters, & Back from the dead!

Post by WhiteWeasel »

Back from the dead! Work is resuming on this mod and I have so many goodies to give you guys!
Image Image Image Image ImageImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImage
Last edited by WhiteWeasel on Wed Jun 15, 2016 5:28 am, edited 6 times in total.
Image
User avatar
R4V3-0N
Posts: 1287
Joined: Sun Oct 06, 2013 11:44 am

Re: [WIP] MLAS Weapons pack v.49 Railguns, photocasters, & Back from the dead!

Post by R4V3-0N »

looks good. Looking through all this again.

I must say though- the repeating laser is a bit... repeats very fast? Captains edition has a similar weapon called the auto laser and no I am not comparing to CE- but it's just the weapon concept idea, there one goes about 4 seconds for 3 power. this is because it's a suppression weapon made to keep the shields down which does it nearly flawlessly with max crew level and/or automated reloader.

I suggest possibly looking into the details on the balance for that thing but the art does look cool and unique!

Anyway, interesting thread, the array of weapons here are cool and inspiring.
R4V3-0N, a dreamer.
WhiteWeasel
Posts: 248
Joined: Sun Apr 13, 2014 4:36 am

Re: [WIP] MLAS Weapons pack v.49 Railguns, photocasters, & Back from the dead!

Post by WhiteWeasel »

R4V3-0N wrote:looks good. Looking through all this again.

I must say though- the repeating laser is a bit... repeats very fast? Captains edition has a similar weapon called the auto laser and no I am not comparing to CE- but it's just the weapon concept idea, there one goes about 4 seconds for 3 power. this is because it's a suppression weapon made to keep the shields down which does it nearly flawlessly with max crew level and/or automated reloader.

I suggest possibly looking into the details on the balance for that thing but the art does look cool and unique!

Anyway, interesting thread, the array of weapons here are cool and inspiring.
By repeating laser, you mean the fast recharge laser? It is currently is a one shot every 4 seconds for two power. I was thinking about once I get into event modding, making a rarity 0 quest reward.
Image
User avatar
R4V3-0N
Posts: 1287
Joined: Sun Oct 06, 2013 11:44 am

Re: [WIP] MLAS Weapons pack v.49 Railguns, photocasters, & Back from the dead!

Post by R4V3-0N »

seems nice nad yea sorry for saying repeater- it was a terminology from another game which I do not even play :roll:
R4V3-0N, a dreamer.
WhiteWeasel
Posts: 248
Joined: Sun Apr 13, 2014 4:36 am

Re: [WIP] MLAS Weapons pack v.49 Railguns, photocasters, & Back from the dead!

Post by WhiteWeasel »

While I'm a ways off from ship modding, I have an idea in mind. I'll make a ring runner ship in FTL! The particular ship I have in mind is my favorite fighter class: The F5 Mercury

Here's rough mock up I threw together in superliminal:
Image

Hp:30
Crew: 1 Human, 1 Engi
Weapon slots: only 2!
Weapons, Light Repeating Photocaster Mark II, Longbow Missiles
Can only have 3 shields like the decent into darkness ship.
Starting augments: Shield Charge booster, FTL Recharge Booster.
Artillery Weapon: The Titan beam, which will do 2 damage per room, has hullbust and one system damage, slight beach chance, No shield piercing.

Starting Systems:
Reactor: 11 power
Engines: lvl 4
Weapons: lvl 3
Piloting: lvl 2
Shields: lvl 2
Artillery: lvl 1
Medbay: lvl 1
O2: lvl 1
Doors: lvl 1
Sensors: lvl 1

Pros:
+Big starting reactor
+High starting engines
+Fast shields
+Upgraded piloting
+Well ventilated

Cons:
-Small starting crew
--Lower shield capacity
--Only two weapon slots
Image
WhiteWeasel
Posts: 248
Joined: Sun Apr 13, 2014 4:36 am

Re: [WIP] MLAS Weapons pack v.50 Railguns, photocasters, & Back from the dead!

Post by WhiteWeasel »

Added the .50 patch and you guys think I should star working on that ship, sure it's a bigger effort at hand, but I have the image clearly in my mind. Also a ship sprite making tutorials I could take a look at?
Image
Post Reply