Update time once again. Some of slowriderxchorps
sM Polish Kit Mod has made it into CE. It's a great mod that makes a small change that have a great impact on general game streamlining. Thanks for you support slowriderxchorps!
The update also includes a lot new distress events. They seem to be the most generic thing during a play-through, no matter where you go, someone always sets their science-labs on fire... it's almost like some evil corporation does this on purpose. The new events should add some variety and also allow to use things in blue options that have been previously unused.
And of course, there's all the new guns... The BA banner will be updated shortly. As always, it's up to you to find out how the new stuff behaves. But I put together a little little
trailer that illustrate how the new swarm launchers work.
CE for Player Ship Addon has also been updated.
Have fun.
1.055 changelog
-Parts of slowriderxchorps sM Polisch Kit mod have been directly integrated into CE. Among other things the following has been integrated: weapon graphics for Dual Laser and Burst Laser MK IV, the smaller font, Rebel pursuit circle graphics, flavour texts for ship destruction and hundreds of new names for your crew; well done slowriderxchorps!
-BA: 17 weapons added (three light lasers, two heavy lasers, two utility bombs, three cluster bombs, three true swarm missile launchers, four boring minelaunchers)
-Several other small adjustments to BA's weapon graphics made (tech missiles visually convey their function better now for example)
-Several new weapon sounds added, mostly mashups of exiting sounds
-DE: Three drones added, equipped with the new weapon types
-A lot of blue event options for the new weapons added
-Five generic distress events added
-Some other new events added
-"Take a drink at the local canteen" option to pirate blackmarkets added, allows to get a lot of hints about CE, specially about trading; the list might still be extended
-TE: Trade event for crystal sectors added, just in case...
-TB: Barge classes for Mantis, Engi and Slug factions added
-Zoltan ship layouts changed to include way more doors, realised that accessibility seems to be a Zoltan thing in vanilla
-Enemy weapon lists reworked for less harsher missile distribution
-Several BA weapons from pirate(aka standard)-list removed
-Interceptors appear earlier in the game
-Proper drone list for Auto Drone Harbour assigned
-Auto Troop Ships no longer carry system repair drones
-Union Shipyards is happy to announce the completion of the Civilian Infiltrator Model 1.2928pk recall; All models delivered from now on will be equipped with suitable life support systems
-SMM description added
-CE for Player Ships addon updated