personman61 wrote:AI have killed me, therefore dying is possible. Thou not scary just yet, since we don't lose much progress. My next request for the next update is more systems/weapons, currency, and more events. This will allow players to start fearing losing their loot and ship. Which is a ironically fun feeling, and is a path I hope the game follow.
First I will fix bugs we find testing the 0.3
And then make up a new TODO list.
Ideas I have for the game,
- Some way to name sectors or better names for sectors/areas. Like how in ftl some sectors are home worlds and etc. Maybe a device that can be set down to name the sector or send out a repeating message from a sector. This device could attract both player and AI ships. Maybe spawn in for players to see events and quests.
Something like this is planned.
- Some way to warp between stations, like a warp gate. This make meeting up with your friends that are farther away easier. Like you and your buddies find a friendly station and both input a warp key. Then it opens the warp hole.
- Some way to make clouds and nebula that hides ships from sensor out side the sector and/or improve your miss chance.
There were suggestions on making worm holes and such, so I have made a note of it for later:)
- A system that helps other ships, like a shield projector, energy transmitter, and repairing. This make multiple types of ships and purposes. I just think ships need to preform and feel different to play.
This will probably be done through drone control system later.
GREAT WORK AGAIN!
Thanks
Manters wrote:
Game works fine, though I think there should be some warnings for when you're building a ship if you forget a vital system such as a reactor or engines or Oxygen (twice i've built a ship without O2)
In the normal gameplay there will be a default ship given with starting set up, instead of a dev shipyard.
Also, the spawn station seems a bit subdued and dead in my opinion, but that can be fixed in future updates.
Later there will be mobs and NPCs
(Plus a list of controls would be great, having someone say hi in a server and then not knowing how to respond is a bit embarrassing)

There's a list of controls in settings menu.
Although it is not accesible from ingame menu right now, and it has no info on how to use chat
jrb00001 wrote:
The server is updated.
Did some test AI hunting with Bear and jrb.
It was quite fun
