I don't mind you thinking so, but I disagree, and a number of other people that have achieved high scores (or tried to) in FTL obviously disagree as well. Only now that I hold the top 3 winning high scores on normal difficulty I don't feel like competing against myself anymore.Twinge wrote: Because [high score is] not interesting, in short.
This is not correct, but it's easy to think that when you've never tried it yourself. It's not that much of an investment of time, your winning streak certainly took longer than you'd need to get the new World High Score. Incidentally, I looked at the end of your videos where you show the best scores for your ships, and it puzzles me how low not only your winning streak runs score (which can be explained by playing extremely passively and defensively, I haven't watched the rest of the movies), but even your best scores shown in the overview are way lower than those of all other people I know that are playing FTL. You seem to be actively avoiding high scores, just as I am actively avoiding low scores.Twinge wrote: There is no limit to how high a score can become beyond how long you want to grind Rebel Elites.
Heh, well, I don't think you are the spokesperson of the community, which, looking at this forum, isn't quite brimming with activity anymore anyway. I think most people interested in high score competitions have moved on, which I would have done as well if I could.Twinge wrote: You're allowed your opinion, but the rest of the community disagrees.

Other than high scores, challenge runs are an option to keep the game interesting. People have done shieldless runs, no oxygen runs, only one crew member runs, no upgrade runs and what not. Now for the super analogy. I think those runs are interesting, but only the first time they are shown to be feasible, like a mathematical proof. First time, awesome, then extremely boring. The problem is now to come up with other possible challenges, and I couldn't think of one that hasn't been tried before. - High scores, on the other hand, are exploring boundaries and in principle remain interesting (at least for some), like exploring ever new prime numbers and calculating more digits of Pi remain interesting and new (at least for some).
awkward silence