
'Scuse me, but that is not a rock!
That's what I want to know as well.Is that a problem with SMM that could be fixed with collaboration or is it also not possible via non SMM methods and a limitation of FTL itself?
There is a optional new soundtrack on the first pagekatz wrote:That's what I want to know as well.Is that a problem with SMM that could be fixed with collaboration or is it also not possible via non SMM methods and a limitation of FTL itself?
@topic,
Thanks for all your hard work, I really enjoy this mod and can't imagine playing FTL without it. I surely cannot demand anything nor even request, since I'm a non-contributing lurker on these forums, but I still have to ask: Could a future version include a more varied soundtrack? The default one is annoying after a while.
Something is this style:
http://www.youtube.com/watch?v=lEEmORyxpho&noredirect=1
http://www.youtube.com/watch?v=phJl7aefe0g&noredirect=1
would be great. Maybe I can help finding something under CC-license?
This one is for the new systems.hexagon wrote:There is a optional new soundtrack on the first page
The Next Sector button is what brings you closer to the Federation base and progresses you through the difficulty. You are doing it right.Nanao_kun wrote: Why is choosing the next sector to jump to locked? Whenever I try to get closer to the Fed Base to progress difficulty, I press Next Sector and it jumps without getting to choose.
You can only continue indefinitely in Contested Deep Space. That is how it works and there is no way around it.Flypaste wrote:For example if I jump to a Nebula sector and I keep flying freely, I go back into contested deep space.
That is indeed one of the famous Default Placeholder Riggers. Where you playing Infinite?Random Commander wrote:'Scuse me, but that is not a rock!
Yeah go for it, technically there should be nothing wrong. You'll earn yourself an imaginary achievement if you make it through. Not even tried it myself yet.Jasina wrote:It is said that CE is designed to play on normal, but is it safe ( I mean Technical Issues of course) to play on hard?
CE does not touch that outcomes, so I don't really know what is wrong there. Might be related to you SMM cache, but it's strange that everything else works...katz wrote:This one is for the new systems./quote]hexagon wrote:There is a optional new soundtrack on the first page
If you know music that is not pulled from another game, fits the style of FTL and is free to use then let me know it. I might not yet have exhausted the available web resources, but it was not that easy to find even the tracks for the new sectors. So this is not a high priority. You can also just play your desired music with another media player by the way. For some months I listened to the Endless Space OST when playing FTL...
katz wrote:hexagon wrote:I have another question. I just met our loved giant spiders again: http://ftl.wikia.com/wiki/Giant_Alien_Spiders
and my crew member was gone though I had a clone bay installed? Is this supposed to happen? In the vanilla-game my crew member was simply cloned afterwards.