I can confirm the hang up when you jump. I have all mods from this pack enabled in right order.
Disabling the Endless Loot resolves the problem (but I guess if you have any modded item on your ship it will get wiped? I only tested it when I had starting equipment on my ship)
I will try the new version, maybe it will fix the bug.
FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
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- Posts: 68
- Joined: Sun Sep 23, 2012 9:35 pm
Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
I can confirm the hang up when you jump. I have all mods from this pack enabled in right order.
Disabling the Endless Loot resolves the problem (but I guess if you have any modded item on your ship it will get wiped? I only tested it when I had starting equipment on my ship)
I will try the new version, maybe it will fix the bug.
Disabling the Endless Loot resolves the problem (but I guess if you have any modded item on your ship it will get wiped? I only tested it when I had starting equipment on my ship)
I will try the new version, maybe it will fix the bug.
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
Brilliant. I was annoyed by this every time I accidentally hit the fight option.Sleeper Service wrote:- Honoring your truce is now always the first option you can choose
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
Newer versions uses the same generated weapon IDs, so the gear should still be there.Hissatsu wrote:Disabling the Endless Loot resolves the problem (but I guess if you have any modded item on your ship it will get wiped? I only tested it when I had starting equipment on my ship)
Yeah I know how I feel. There is some more stuff I want to streamline, like having offering surrender always be the second option and have the continue option before the fight display some random text and always come first. But thats way more complicated.jhmgrose wrote:Brilliant. I was annoyed by this every time I accidentally hit the fight option.

/Edit: Wow, thanks to Total Biscuit so many people downloaded the torrent or had a look at the front page that dropbox blocked my links again for too high bandwidth use.


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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
I can't get the music 1.203 to work with the rest at 1.204.
- Sleeper Service
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
Should work just like with the previous versions. What happens exactly?
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
The credits don't show up on the Main Menu, so I was just assuming that it didn't work.
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
My "High Vel. Burst Scatter Defense Drone" doesn't work. I have tested it against asteroids, mines and missiles and while it looks like it targets them, it doesn't fire.Sleeper Service wrote: CE Enless Loot 0.92
- Torpedo prefix can no longer be applied to burst and swarm missiles
- Some prefix texts fixed
Out of curiosity I checked the entry in blueprints.xml.append and found
<weaponBlueprint>DE_DRONE_LASER_SCATTER_DEFENSE_HIGHVELOCITY</weaponBlueprint>
which doesn't seem to have a corresponding weapon, instead there is
<weaponBlueprint name="DE_DRONE_LASER_SCATTER_DEFENSE_HIGHVELOCITY_HIGHVELOCITY_DRONE_WEAPON">
and a bunch of similar entries (VOLATILE/RADIOACTIVE/etc).
I changed the name to the correct value and the drone worked again. If I didn't misunderstand something (first time looking at FTL mods) then dozens of drone variants and possibly other weapons like that are broken as well.
Code: Select all
Installed Mods:
ExpandedEnemyWindow_1.1
Better Planets and Backgrounds_v1.2.1
better_asteroids
FTL Captains Edition 1.204
CE BPaB Compatibility Patch 1.0
CE Additional Music Addon 1.203
CE Infinite Addon 1.204
CE Endless Loot Addon 0.92
CE Non-EL Enemy Loadouts Addon 1.0
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
I figured it out. Wasn't this mod pack.
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Re: FTL Captain's Edition 1.204/Inf 1.204/EL 0.92
Quick little bug I noticed in a game I played during this forums downtime (Thanks for that TB). The Engi Repair ship is in need of.... repairs. There is no door connecting its Medbay to the rest of the ship.