Re: [MOD][WIP] Stations Job 0.g
Posted: Wed Jan 13, 2016 1:47 pm
Update! I tried to improve balance in this one. A few stations have different equipment, the asteroid station is finished, but is still pretty hard to play with. Building systems is simpler now. You can get handbooks and blueprints from events. A blueprint can be used to build a single system. With a handbook you can build multiple.
Tell me what you think about the new stuff.
Changelog:
Tell me what you think about the new stuff.
Changelog:
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0.g
- Created a basic in-game tutorial
- Reworked augments system
- Adjusted engine upgrade cost and made them unmannable on most stations
- Extended FTL charge time on certain enemy ships
- Finished Asteroid station
- Slightly improved balance
- Reduced file size
- Improved choices for empty beacons
- Added events
- Minor improvements and fixes