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Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Sat Jan 23, 2016 3:28 pm
by nono333
Senario Pack Update 1.2 : change events, add events, change the Rebel Elite Layout, bug fixed, new dockyard, new dockyard animations

Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Sat Jan 23, 2016 4:13 pm
by nono333
Update Original Pack 1.5 : add floor, bug fixed.
Invasion Pack 1.4 : remove the weapons, bug fixed, add floor image.
Topic updated

Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Sat Jan 23, 2016 10:03 pm
by stylesrj
Just so you know, some of the automated scouts and ships still have offset images.

Also, somehow you've made flying a Rebel Flagship a challenge, unlike those other mods which load up the OPness of it :D
I've had several close calls with those slow-charging Boss Weapons and I'm really hoping for a Pre-igniter.

Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Sun Jan 24, 2016 4:48 pm
by nono333
The problem is if I put the Pre-Igniter in the capital ship it will be OP, his weapons are so strong

Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Sun Jan 24, 2016 9:05 pm
by stylesrj
nono333 wrote:The problem is if I put the Pre-Igniter in the capital ship it will be OP, his weapons are so strong
Of course it shouldn't start with one. I was just saying that in the run, I desperately wanted to get one. Or even at least just an automated reloader. None appeared and I had a narrow victory.

Re: [MOD] Playable rebels ships Senario Pack Beta 1

Posted: Mon Jan 25, 2016 11:03 am
by nono333
Senario Pack Update 1.3 : fix bug, change events, new peoples colors :
crystals : yellow, orange, red, green
engi : yellow, bordeaux, blue , green
slug : light blue
zoltans : light blue, light red
lanius : dark red
rockmen : dark blue, dark green, dark red

Re: [MOD] Playable rebels ships Senario Pack Beta 1.3

Posted: Mon Jan 25, 2016 9:06 pm
by stylesrj
Has the latest update fixed the Last Stand so that enemy ships will show up in certain events? Because it's hilarious to see "Battle Stations!" and no ship turns up.
Or is it a case of more ship encounters in the other areas being fixed and no one has pointed out problems in the Last Stand yet?

Re: [MOD] Playable rebels ships Senario Pack Beta 1.3

Posted: Tue Jan 26, 2016 6:21 am
by nono333
A problem in the Last stand (Rebel Fleet) ?!
We will correct him

Re: [MOD] Playable rebels ships Senario Pack Beta 1.3

Posted: Tue Jan 26, 2016 6:17 pm
by nono333
Original Pack Update 1.6 : fix bug, glow fix, ship's descriptions changed

Invasion Pack Update 1.5 : fix bug, glow fix, ship's descriptions changed, O2 for IA ship bug fix.....

Thank to Biohazard063 who help me to correct some bugs of those packs

Re: [MOD] Playable rebels ships Senario Pack Beta 1.3

Posted: Tue Jan 26, 2016 6:36 pm
by nono333
Senario Pack Update 1.4 : fix bug, change the ennemys class, Rebel Fleet Sector bug fixed