Was wondering if you'd commentslowriderxcorps wrote:Not too keen on that textured look.. the application of the texture is inconsistent across all its frames, so it's going to look really awkward when in-use.

Here's another go at old/rust:




Was wondering if you'd commentslowriderxcorps wrote:Not too keen on that textured look.. the application of the texture is inconsistent across all its frames, so it's going to look really awkward when in-use.
That second take on it does look much better, but again, the way the texture is applied appears to be different on each frame. Not quite sure how one would go about fixing that up..rannl wrote:Was wondering if you'd commentslowriderxcorps wrote:Not too keen on that textured look.. the application of the texture is inconsistent across all its frames, so it's going to look really awkward when in-use.![]()
Here's another go at old/rust:
I am too, in a way, but I'm planning on using it for my own purposes- eh, I'm just not a big fan of CE. Not even sure why, honestly.rannl wrote:I'm the programmer writing the procedural weapons generatorxlandar wrote:Very neat concept! The weapons look very nice! But i'm not sure what application re-textured weapons would have... maybe they could be used for the procedural weapons generator being created? (hint hint)
Sleepy seemed very happy with the tool I built. EN, If your willing to wait a bit, I plan to release the tool to the FTL mod community, and maybe even to other game modders.English Narwhal wrote:I am too, in a way, but I'm planning on using it for my own purposes- eh, I'm just not a big fan of CE. Not even sure why, honestly.rannl wrote:I'm the programmer writing the procedural weapons generatorxlandar wrote:Very neat concept! The weapons look very nice! But i'm not sure what application re-textured weapons would have... maybe they could be used for the procedural weapons generator being created? (hint hint)
Interesting. I look forward to it; for the moment I'll use the magic of Excel Formulae.rannl wrote: Sleepy seemed very happy with the tool I built. EN, If your willing to wait a bit, I plan to release the tool to the FTL mod community, and maybe even to other game modders.
This will be a solid working release + user guide, since the tool is currently still a WIP prototype.
EPIC, that rust texture is done. It looks really good.rannl wrote:Success! Found a consistent pixel texture. See for yourself:
As for the suggested golden theme:
PS. thanks for the feedback