[CHEAT] STEAM ONLY FTL 1.01 Trainer!

All your guides, strategy discussions, request for help on how to play go here. Please use [SPOILER] if relevant.
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jplayer01
Posts: 3
Joined: Sat Sep 15, 2012 8:54 am

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by jplayer01 »

Switched to using the Steam version and it works fine, thanks. Great trainer - it does all I want.
Tei33
Posts: 4
Joined: Sat Sep 15, 2012 8:25 pm

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by Tei33 »

I have a 64x bit machine with windows 7 home premium and am using the according trainer. I am unable to get any of the options working. The only exception being the freeze crew hp but that onl.y crashes my game once the enemy fires a single shot. I am using the steam version of the game (not sure if that matters... :? ). I tried each and every option in turn and in different combinations yielding no results. I recently bought this game and am thouroughly enjoying the 20+ hours and counting of enjoyment but i feel like im not getting all i could be getting from it with the different ships... the first ship and the 2 layouts of the engi ship are quite boring (they became so after around 3-6 tries each :geek: ). I would like an option to unlock all or at least 1 ship at a time as an option with the trainer but before u do that, please make it work xD . (I understand it works on other people's machines... but some compatability would be nice <3 )
Tei33
Posts: 4
Joined: Sat Sep 15, 2012 8:25 pm

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by Tei33 »

Also, if you could add some type of save-game editor tool (I understand the save-games are quite good in that they retain all data of the current situation) that would be wonmderfull. :D
Jaginun
Posts: 3
Joined: Sat Sep 15, 2012 1:51 pm

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by Jaginun »

Just a quick question, does using this trainer allow one to unlock ships/layouts as well?
diabolic
Posts: 3
Joined: Sat Sep 15, 2012 3:45 am

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by diabolic »

Jaginun wrote:Just a quick question, does using this trainer allow one to unlock ships/layouts as well?
No, it only makes it easier for you to unlock them :P
Sacarathe
Posts: 56
Joined: Mon Sep 03, 2012 11:45 am

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by Sacarathe »

Played this game for 100 hours in the last 2 weeks, all I can say is that this is sooo sad. Glad I am not you (guys who need the handicap).
diabolic
Posts: 3
Joined: Sat Sep 15, 2012 3:45 am

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by diabolic »

Sacarathe wrote:Played this game for 100 hours in the last 2 weeks, all I can say is that this is sooo sad. Glad I am not you (guys who need the handicap).
Did you unlock all the ships?
GOATSNIFFER
Posts: 3
Joined: Mon Sep 17, 2012 6:38 pm

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by GOATSNIFFER »

hey there!! i downloaded the trainer,what do i need to do to activate it?? :oops: cheers!!
SonicBluth
Posts: 1
Joined: Sat Sep 15, 2012 6:55 pm

Post by SonicBluth »

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Last edited by SonicBluth on Sat Aug 27, 2016 5:05 pm, edited 1 time in total.
xeranes
Posts: 30
Joined: Thu Jun 21, 2012 4:55 pm

Re: [CHEAT] STEAM ONLY FTL 1.01 Trainer!

Post by xeranes »

GOATSNIFFER wrote:hey there!! i downloaded the trainer,what do i need to do to activate it?? :oops: cheers!!
Just run the game, then the trainer! Simple as that!

SonicBluth wrote:Is there any way we could see the cheat engine table? I'm wondering how the energy to 35 code works? I keep looking for it, but I can't seem to get it quite right.

It doesn't use a table, it uses auto-assembly scripts to overwrite specific opcodes. FTL's memory addresses (like most programs) are different every time you boot the game. However, opcodes do not change between boots, only between versions, hence the need for updates after every patch. In the case of the 35 energy hack I simply replaced the registry value write containing your new energy amount with the hex value 0x23. When you activate the option it runs the opcode, writes 35 to the energy cap registry, and when you de-activate it, it reverts to the original opcode.
I... I think I just broke the game...
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