Syntax exists for a reason - to make people's (and machines') lives easier. The fact that FTL* is very liberal when it comes to errors doesn't mean that you can ignore them once you've been made aware of them.nataryeahbuddy wrote:Does it break the game?
As Vhati says, it breaks tools that expect files to follow a certain pattern, and for example, such a ship wouldn't load 100% properly in Superluminal, either (it'd be missing bits of data, which might lead to a crash in extreme cases) - and it's not my job to account for flat-out wrong format.
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Hm, recently I've read somewhere that XML was created with high error tolerance in mind... Guess that source was blatantly wrong, or I mixed it up with another format. Thank you for correcting me, either way