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Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 1:14 pm
by META_mahn
Cool, just let me grab all the sheets.

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 1:23 pm
by Hanzz
Advice

First of all. No session this Monday. Sorry guys!

Secondly....
Yeah. we'll be starting anew. from the beggining.
Of course only if you guys are fine with that...
So the main reason for that is like our old RPG: NCBFTL when we did Project Complete Overhaul. This time its better than Overhaul. we'll change the system, the forms, the pages, the links and i'll do the blog and the graphics!

Resuming. we'll be back at stake 0 with nothing other than our thrusty ship: the Swiftwolf. However. this time we'll vote for being of a certain faction. Will we be feared pirates, hated rebels of respected loyalists? its up to you.

We'll have places for pets, equipments, better lore telling and such, english is working on it now and i'll be the one to help him polish everything.

Remember: This won't happen if you don't want to! we'll only change the system but we'll keep the lore the way it is (although i HATE the lore the way it is) i preffer to start anew. With English as our guy making the forms for the players. Me narrating and doing the lore parts and META_mahn as our new mod! (sorry jeff. i really think meta deserves it more)

THats it guys!
And ah remember. no session today (Monday) because...
the
Worst
Thing
On
The
Universe
Is
MONDAYS

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 2:39 pm
by Servalarian
Hanzz wrote:Advice

First of all. No session this Monday. Sorry guys!

Secondly....
Yeah. we'll be starting anew. from the beggining.
Of course only if you guys are fine with that...
So the main reason for that is like our old RPG: NCBFTL when we did Project Complete Overhaul. This time its better than Overhaul. we'll change the system, the forms, the pages, the links and i'll do the blog and the graphics!

Resuming. we'll be back at stake 0 with nothing other than our thrusty ship: the Swiftwolf. However. this time we'll vote for being of a certain faction. Will we be feared pirates, hated rebels of respected loyalists? its up to you.

We'll have places for pets, equipments, better lore telling and such, english is working on it now and i'll be the one to help him polish everything.

Remember: This won't happen if you don't want to! we'll only change the system but we'll keep the lore the way it is (although i HATE the lore the way it is) i preffer to start anew. With English as our guy making the forms for the players. Me narrating and doing the lore parts and META_mahn as our new mod! (sorry jeff. i really think meta deserves it more)

THats it guys!
And ah remember. no session today (Monday) because...
the
Worst
Thing
On
The
Universe
Is
MONDAYS
PIRATES!!! And can we keep our characters, because Vythar had no part whatsoever in Bird Of Prey.

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 2:49 pm
by engi
REBEL LOYALIST!!!!!!!

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 2:59 pm
by META_mahn
Won't show up tomorrow if someone decides to host a session. Band concert plz.

Also, convoy system? I really want the BoP back, it has a much better design in my opinion.


For the faction:
FREELANCERS FTW. DGAF, GET SCRAP AND XP, F*CK B*TCHES

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 3:42 pm
by Servalarian
META_mahn wrote:Won't show up tomorrow if someone decides to host a session. Band concert plz.

Also, convoy system? I really want the BoP back, it has a much better design in my opinion.


For the faction:
FREELANCERS FTW. DGAF, GET SCRAP AND XP, F*CK B*TCHES
Feared pirates, who are also freelancers???
IDK, just a compromise.

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 9:07 pm
by META_mahn
Ideas for the next bit:
Give all characters a few Perks, a few Quirks, and an Active if they want one. I really liked thinking of Vythar's Active ability, and it also brings balance quite well.

You could also have a Passive ability, like every third combat turn you gain +X to your next roll.

It's just an idea, but I really liked how that idea balanced out V instantly.

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 9:10 pm
by META_mahn
English Narwhal wrote:It looks like timing and planning are now working out for me, guys! I'd rejoin, but I've invested too heavily in my new system.
https://www.youtube.com/watch?v=DcOcJ6Pr27Q

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 9:35 pm
by META_mahn
By freelancers, I mean we are factionless, and true neutral. We don't care who you are or what you do, but try and blow us up or take our stuff and we'll blow you up for it.

Re: FTL - Bird of Prey - The Newest FTL RPG

Posted: Mon May 19, 2014 11:36 pm
by META_mahn
Hi guys, Edward here.

Just trying to add some actives to people so they can be better post-remake of the RPG.

I've already thought of a "steal" idea for Vythar, maybe a "rat-bird attack" for Spiderbox, a hacking ability for Rando, a "chain lightning" for Edward, and as from there, nothing else. If you want an active, maybe talk to me about it.

Want an active for your character? Put it down on this sheet https://docs.google.com/document/d/1qXy ... ev9No/edit under your name, and I'll try to balance it.

This could either balance the game like never before, or break it into a million pieces. The holy/unholy DM shall have to decide which one.

If it makes: cool, yay.

If it breaks: I'll try to edit it.