Re: Hurray! Another multiplayer clone project. :)
Posted: Mon Sep 26, 2016 11:47 pm
@Spektor What does this do?: <event_param nonstop="0"></event_param>
EDIT: Do I need it for my event?
EDIT: Do I need it for my event?
Official Forum for FTL: Faster Than Light and Into the Breach
https://www.subsetgames.com/forum/
When a ship enters a sector, that sector get's a flag - EVENT HAPPENED, so that if another ship(your friend's for example) enters the same sector right after you, another event will not happen.Hak86 wrote:@Spektor What does this do?: <event_param nonstop="0"></event_param>
EDIT: Do I need it for my event?
Anyone else can help with the trailer?kcd.Spektor wrote:Add me on skype(kcd.Spektor) so we can discuss this in more detail.Perogie wrote:I got a decent editing program (sony movie studio 13 etc.) and I think I could find time to make the trailer. Give me a due date to be sure I actually work on it (born to procrastinate).
I guess the easiest way to send me the footage would be to either post the stuff in this forum or you could share via google drive. (email is cheezybug98@gmail.com)
Ill record my own clips to fill in bits I need. Also if there's any specific list of things for me to mention, tell me.
I can start work on it on Wednesday.
Reset my Microsoft account 3 times and made 2 new accounts and still can't get Skype working. Is there another way to do this? Also I stated I can begin using my editing software on Wednesday so I've been waiting till then. I feel cursed with technology but if you still want me to create it on Wednesday I still can.kcd.Spektor wrote:Anyone else can help with the trailer?kcd.Spektor wrote:Add me on skype(kcd.Spektor) so we can discuss this in more detail.Perogie wrote:I got a decent editing program (sony movie studio 13 etc.) and I think I could find time to make the trailer. Give me a due date to be sure I actually work on it (born to procrastinate).
I guess the easiest way to send me the footage would be to either post the stuff in this forum or you could share via google drive. (email is cheezybug98@gmail.com)
Ill record my own clips to fill in bits I need. Also if there's any specific list of things for me to mention, tell me.
I can start work on it on Wednesday.
I'm asking because Perogie again asked, and dissapeared...
I can help.kcd.Spektor wrote:Anyone else can help with the trailer?kcd.Spektor wrote:Add me on skype(kcd.Spektor) so we can discuss this in more detail.Perogie wrote:I got a decent editing program (sony movie studio 13 etc.) and I think I could find time to make the trailer. Give me a due date to be sure I actually work on it (born to procrastinate).
I guess the easiest way to send me the footage would be to either post the stuff in this forum or you could share via google drive. (email is cheezybug98@gmail.com)
Ill record my own clips to fill in bits I need. Also if there's any specific list of things for me to mention, tell me.
I can start work on it on Wednesday.
I'm asking because Perogie again asked, and dissapeared...
There's always a way you can help.Manters wrote:Wow... They grow up so fast;
Yeah, I've been busy with some things in my life, but anyway, I'm back now.
We're putting together a trailer now? Woah!
Is there still anything I can do for the project, or has it all been squared away?
Well it's wednesday today.Perogie wrote: Reset my Microsoft account 3 times and made 2 new accounts and still can't get Skype working. Is there another way to do this? Also I stated I can begin using my editing software on Wednesday so I've been waiting till then. I feel cursed with technology but if you still want me to create it on Wednesday I still can.
Edit: 4 resets, 3 accounts, 2 hours wasted on skype.
I might be able to help with the trailer; what bit are you guys stuck at?kcd.Spektor wrote:There's always a way you can help.Manters wrote:Wow... They grow up so fast;
Yeah, I've been busy with some things in my life, but anyway, I'm back now.
We're putting together a trailer now? Woah!
Is there still anything I can do for the project, or has it all been squared away?
Just check out the first page.
Also I do need help in making the trailer.
Code: Select all
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<events>
<event type="SECTOR_ENTER" name="Pirate trap SEC(0-4) LVL(0) SHIPS(1)">
<event_param nonstop="1"></event_param>
<event_param level="0"/>
<event_param chance="100"/>
<event_param only_empty="1"/>
<event_param min_event_qty="1"/>
<event_param max_event_qty="1"/>
<event_param chain_event="PIRATE_LIGHT_SCOUT"></event_param>
<event_param trigger_message="Looks like you have run into a trap, set up by pirates"/>
<condition type="SECTOR_TYPE_PRESENT">
<condition_param sector_type="0"></condition_param>
<condition_param sector_type="1"></condition_param>
<condition_param sector_type="2"></condition_param>
<condition_param sector_type="3"></condition_param>
<condition_param sector_type="4"></condition_param>
</condition>
</event>
<event type="SPAWN_SHIP" name="PIRATE_LIGHT_SCOUT">
<event_param nonstop="1"></event_param>
<event_param random_ship="1"/>
<event_param min_event_qty="1"></event_param>
<event_param max_event_qty="1"></event_param>
<add_ship>
<ship_param gen_ship_model="PIRATE_LIGHT_SCOUT_L1_1"></ship_param>
<ship_param gen_ship_model="PIRATE_LIGHT_SCOUT_L1_2"></ship_param>
<ship_param gen_ship_model="PIRATE_LIGHT_SCOUT_L1_3"></ship_param>
<ship_param gen_ship_model="PIRATE_LIGHT_SCOUT_L1_4"></ship_param>
<ship_param ship_qty="1"></ship_param>
<ship_param ship_name="Pirate scout"></ship_param>
<ship_param random_pos="1"></ship_param>
<ship_param min_missile_ammo="6"></ship_param>
<ship_param max_missile_ammo="12"></ship_param>
<ship_param min_drone_ammo="6"></ship_param>
<ship_param max_drone_ammo="12"></ship_param>
<ship_param min_scrap="26"></ship_param>
<ship_param max_scrap="52"></ship_param>
<ship_param min_health="6"></ship_param>
<ship_param max_health="24"></ship_param>
<ship_param distress="Someone please help"></ship_param>
<ship_ai type="LIFE_SUPPORT"></ship_ai>
<ship_ai type="SENTRY"></ship_ai>
<ship_ai type="PIRATE_OWNER"></ship_ai>
<spawn_npc_on_ship>
<npc_param npc_qty="1"></npc_param>
<npc_param npc_is_crew="1"></npc_param>
<npc_param npc_random_name="1"></npc_param>
<npc_param npc_race="HUMAN"></npc_param>
<npc_param npc_home_system="PILOTING"></npc_param>
<npc_param npc_spawn_at_home="1"></npc_param>
<npc_ai type="NPC_LIFESUPPORT"></npc_ai>
<npc_ai type="NPC_FIREMAN"></npc_ai>
<npc_ai type="NPC_REPAIRMAN"></npc_ai>
<npc_ai type="NPC_WORKER">
<npc_ai_param SYSTEMS="SHIELDS:PILOTING"></npc_ai_param>
<npc_ai_param WORK_TIME="10"></npc_ai_param>
</npc_ai>
<npc_ai type="NPC_TALKER">
<npc_ai_param TIMER="30"></npc_ai_param>
<npc_ai_param RAND="1"></npc_ai_param>
<npc_ai_param MES="Give us all of you scrap!"></npc_ai_param>
<npc_ai_param MES="Or we'll blow you to small pieces!"></npc_ai_param>
<npc_ai_param MES="Your ship will make good scrap!"></npc_ai_param>
<npc_ai_param MES="I'm going to salvage what's left of your ship!"></npc_ai_param>
<npc_ai_param MES="I'm going to use the scrap from your ship to upgrade my Poop deck!"></npc_ai_param>
</npc_ai>
</spawn_npc_on_ship>
<spawn_npc_on_ship>
<npc_param npc_qty="1"></npc_param>
<npc_param npc_is_crew="1"></npc_param>
<npc_param npc_random_name="1"></npc_param>
<npc_param npc_race="HUMAN"></npc_param>
<npc_param npc_home_system="OXYGEN"></npc_param>
<npc_param npc_spawn_at_home="1"></npc_param>
<npc_ai type="NPC_LIFESUPPORT"></npc_ai>
<npc_ai type="NPC_FIREMAN"></npc_ai>
<npc_ai type="NPC_REPAIRMAN"></npc_ai>
<npc_ai type="NPC_WORKER">
<npc_ai_param SYSTEMS="DOOR_CONTROL:OXYGEN"></npc_ai_param>
<npc_ai_param WORK_TIME="20"></npc_ai_param>
</npc_ai>
</spawn_npc_on_ship>
<spawn_npc_on_ship>
<npc_param npc_qty="1"></npc_param>
<npc_param npc_is_crew="1"></npc_param>
<npc_param npc_random_name="1"></npc_param>
<npc_param npc_race="HUMAN"></npc_param>
<npc_param npc_home_system="SHIELDS"></npc_param>
<npc_param npc_spawn_at_home="1"></npc_param>
<npc_ai type="NPC_LIFESUPPORT"></npc_ai>
<npc_ai type="NPC_FIREMAN"></npc_ai>
<npc_ai type="NPC_REPAIRMAN"></npc_ai>
<npc_ai type="NPC_WORKER">
<npc_ai_param SYSTEMS="SHIELDS:LASER_WEAPONS"></npc_ai_param>
<npc_ai_param WORK_TIME="20"></npc_ai_param>
</npc_ai>
</spawn_npc_on_ship>
<spawn_npc_on_ship>
<npc_param npc_qty="1"></npc_param>
<npc_param npc_is_crew="1"></npc_param>
<npc_param npc_random_name="1"></npc_param>
<npc_param npc_race="HUMAN"></npc_param>
<npc_param npc_home_system="ENGINES"></npc_param>
<npc_param npc_spawn_at_home="1"></npc_param>
<npc_ai type="NPC_LIFESUPPORT"></npc_ai>
<npc_ai type="NPC_FIREMAN"></npc_ai>
<npc_ai type="NPC_REPAIRMAN"></npc_ai>
<npc_ai type="NPC_WORKER">
<npc_ai_param SYSTEMS="ENGINES:HYPERDRIVE"></npc_ai_param>
<npc_ai_param WORK_TIME="20"></npc_ai_param>
</npc_ai>
</spawn_npc_on_ship>
</add_ship>
</event>
</events>