Page 140 of 164
Re: Hurray! Another multiplayer clone project. :)
Posted: Mon Aug 29, 2016 5:19 am
by Srul
kcd.Spektor wrote:Small update:
Been working on a new station image:
*collapses in despair*
Re: Hurray! Another multiplayer clone project. :)
Posted: Wed Aug 31, 2016 3:33 pm
by kcd.Spektor
Latest update:
1. I've noticed that version a 0.6 contains all the code changes that I need to make a good enough scenario.
Because of this I have finally got the time to work on some art.
2. So after spending some time drawing I now have enough ship/station images for the scenario.
8 Station images and 27 ship images.
3. Now I just need to draw the sprites for humans (all animations) and that should be enough sprites.
4. All in all everything is looking good.
5. Also I would like to thank everyone who has donated some $ on itch.io - this really help to keep the morale up.
Re: Hurray! Another multiplayer clone project. :)
Posted: Fri Sep 02, 2016 10:56 pm
by EmpressLexi
Bump
Re: Hurray! Another multiplayer clone project. :)
Posted: Sat Sep 03, 2016 6:16 am
by Srul
Quack
Re: Hurray! Another multiplayer clone project. :)
Posted: Thu Sep 08, 2016 3:52 am
by Hak86
kcd.Spektor wrote:Small update:
Been working on a new station image:
"http://i.imgur.com/KleKDdS.png"
Does this station need to be resized? Have you made a model for it?
Re: Hurray! Another multiplayer clone project. :)
Posted: Thu Sep 08, 2016 8:08 am
by kcd.Spektor
Hak86 wrote:
Does this station need to be resized? Have you made a model for it?
Resized - No, I've drawn it to the sizes of Tachyon cells.
Model - Yes, several.

Re: Hurray! Another multiplayer clone project. :)
Posted: Fri Sep 09, 2016 1:54 pm
by Hak86
kcd.Spektor wrote:
Now lets check out our piloting system interface.
Here we see the sector map, and the star map.
Lets select a new destination in the current sector and move there.

I kinda like this grid on the sector map, will it ever return?
Re: Hurray! Another multiplayer clone project. :)
Posted: Fri Sep 09, 2016 6:09 pm
by kcd.Spektor
Hak86 wrote:
I kinda like this grid on the sector map, will it ever return?
Possibly later.
The old one was made with some poor coding and was causing a lag on low end machines.
Re: Hurray! Another multiplayer clone project. :)
Posted: Sat Sep 10, 2016 2:24 am
by Hak86
kcd.Spektor wrote:Hak86 wrote:
I kinda like this grid on the sector map, will it ever return?
Possibly later.
The old one was made with some poor coding and was causing a lag on low end machines.
Oh, okay.
Re: Hurray! Another multiplayer clone project. :)
Posted: Sun Sep 11, 2016 11:20 pm
by Chickengames
Some time way down the road, it might be possible to make this a mobile app. I don't expect it soon if it ever does, but that would be really cool to see.