Sleeper Service wrote:Did you test if you can make the artillery weapon a working requirements in events?
Advanced Edition added ARTILLERY_FED to the WEAPONS_BEAM_DAMAGE list, and it works. I know that the artillery weapon didn't use to be checked by events, but it does now.
Side topic*: Unfortunately, drones still aren't checked by name for events. They are still checked by type.

More side topic*: I do see that lists work for <weapon name="{...}"/> and <drone name="{...}"/> tags now, and probably augments too. I never tested them before, but I was under the impression that didn't work before.
More side topic*: I see the <removeCrew class="{...}"> tag can target a specific race. Can it also target multiple crew like the old method of removing crew? Presumably with an amount="#" attribute?
*Okay, it isn't really off-topic, but it isn't what was currently being discussed, which is why I used
side instead of
off.