Re: Hurray! Another multiplayer clone project. :)
Posted: Sun May 22, 2016 9:09 am
Also, while I'm here, I'll just how off an updated base sprite for the spider.

What do you guys think?

What do you guys think?
Official Forum for FTL: Faster Than Light and Into the Breach
https://www.subsetgames.com/forum/
I think that it should maybe look a bit more like this:Manters wrote:Also, while I'm here, I'll just how off an updated base sprite for the spider.
What do you guys think?
Although I still like itGencool wrote:I've done spiders before!
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Well like I said window resizing is broken atm.jrb00001 wrote:I added three new features to the launcher:
Custom resolution: Start the game with any resolution you want (there are a few glitches with resolutions other than 1280x720 at the moment).
Fullscreen: Start the game in full screen mode (has glitches with resolutions other than 1280x720).
I have already finished adding the F1 screen with controls and chat commands, it will be in the next release.Info window: Shows important informations like controls, commands, etc.
There's alot more, but again, it's not expected to work right now.@Spektor: I found these glitches:
- Shields and weapons are not rendered correctly at 1920x1000.
- Screens of weapons control, weapon, door control, sensors and bridge --> systems are not rendered correctly at 1920x1000.
- Ship editor at 1280x1024.
Removed the resolution options from the launcher. The resolution is automatically reverted to 1280x720 in case somebody has set something else. The fullscreen option remains because it uses the the same resolution as windowed.kcd.Spektor wrote:Well like I said window resizing is broken atm.jrb00001 wrote:I added three new features to the launcher:
Custom resolution: Start the game with any resolution you want (there are a few glitches with resolutions other than 1280x720 at the moment).
Fullscreen: Start the game in full screen mode (has glitches with resolutions other than 1280x720).
I have it on my own TODO list, but for later.
I would preffer if you'd remove that feature from the launcher untill I finish resizing.
Otherwise new people might start the game in a wrong resolution and get dissapointed from the start.
I liked having 1280x1024 as my resolution.jrb00001 wrote:Removed the resolution options from the launcher. The resolution is automatically reverted to 1280x720 in case somebody has set something else. The fullscreen option remains because it uses the the same resolution as windowed.kcd.Spektor wrote:Well like I said window resizing is broken atm.jrb00001 wrote:I added three new features to the launcher:
Custom resolution: Start the game with any resolution you want (there are a few glitches with resolutions other than 1280x720 at the moment).
Fullscreen: Start the game in full screen mode (has glitches with resolutions other than 1280x720).
I have it on my own TODO list, but for later.
I would preffer if you'd remove that feature from the launcher untill I finish resizing.
Otherwise new people might start the game in a wrong resolution and get dissapointed from the start.
kcd.Spektor should fix the resizing as fast as possible! I will add it to my launcher as soon as kcd.Spektor decides to support it officially.Hak86 wrote:I liked having 1280x1024 as my resolution.![]()
More like - as soon as I get the time to work on itjrb00001 wrote: kcd.Spektor should fix the resizing as fast as possible! I will add it to my launcher as soon as kcd.Spektor decides to support it officially.