Re: Weapon Ideas
Posted: Wed Oct 31, 2012 3:47 am
Strike beam was designed without intending the enemy to ever hit crew with it. AI currently can't target crew members (which is why no AI has anti-bio beam) and therefore the strike beam was intended as a player only weapon. The point of the pods is to give more versatility to boarding. It allows ships without a 4-person teleporter to send 4 boarders. It allows you to send antipersonnel drones like makeshift boarding drones. It causes a breach and nearly kills crew in the room it hits. All of these things are better than teleporting, but at a large risk as well.0evil_overlord0 wrote:What about a missile that uses four power with a 35 second recharge and does no system or hull damage, but brings down all shields? It can't be used on it's own and has sch a long recharge it will only be used once or twice in a fight, but gives you a single powerful volley. There could also be weaker versions for use in earlier sectors with a limited amount of shield damage.
I would love to see more weapons with special effects like the lockdown bomb. (It's a weapon that can only be found in the secret sector) What about a weapon that does no damage but causes crew it hits to randomly run around the ship for a certain amount of time?
What about a beam that jams doors open temporarily? It would have a recharge the same length of time as the effect, but if you want to vent an area of the enemy ship you need to keep shields down. This would require enemy ships to have airlocks.
The strike beam is essentially "kill it quick or instantly lose a crew member." A better Idea would be an anti-bio bomb that does 65 damage. It isn't an instakill, but it could easily kill someone who has already taken damage from a battle. This way you get a similar effect, but without the chance of encountering a ship that will instantly kill a crew member.
The crew pod seems a little weak, due to the high chance of losing crew and how much better a teleporter is in that scenario. If it failed to hit, it could be left drifting instad and you lose the crew members until the end of the battle.