Re: FTL MMO? Just a random thought.
Posted: Wed Oct 03, 2012 11:57 am
Now, what I was thinking was a kind of a Player/Server hosted system. All the server needs to do is calculate what NPC/Ship you would encounter. Perhaps MMO is abit to grand combination of words, but a simple game, where you login, select your ship, start where you quit (Quitting in the middle of a battle = instant loss, if the ship is as good/better than yours)
This is how pictured it in my head : You start off with your ship, noting much, a small frigate perhaps. You progress throu the "Starting starsystem" and then you make your way to the first mayor "hub". Where other players can meet, challange eatch other and trade weapons/Drones/other equipment. The main quest of FTL whould be longer, more "harsh" and alot harder. There whould also be harder side-quests. And even other "Main-quests", small instant-quests and perhaps even some random instanses (I.E defend and hold this station from the other faction/NPC's).
There whould be alot of theese main-hubs and also alot of minor hubs.
My idea needs alot of work, but I am thinking of everything, (I.E, the fuel-system, missile-system and drone-system, personally I think the game, even turend into an mmo, whould need theese.)
What whould then happen if you ran out of fuel? You could signal other players / pay some sort of ensurance to get picked up. If need to log off during this period of "fuelness less", you could set a price (I.E, 24 scrap, 1 missle and 2 drone parts) and a player whould come pick you up and gett this reward. If he/she had the fuel/time to spare.
This works great in my head. What do you guys think? It's just a thought.
Ships? My idea, you could buy new ships/upgrade your excisting ship, upgrades whould follow you if you bought a new one. Ships can also be gotten from quests / bosses.
Clans/Guild/Fleets? A fleet of your finest friends would be kind of cool, fleet wars, something that would need some mayor remapping, but still, a nice thought.
EDIT : I will add more, alot more. So if you find this intressting, keep reading!
EDIT 2 : Not discussing stealing / taking anything from FTL, FTL + some ideas, for better and for worse.
This is how pictured it in my head : You start off with your ship, noting much, a small frigate perhaps. You progress throu the "Starting starsystem" and then you make your way to the first mayor "hub". Where other players can meet, challange eatch other and trade weapons/Drones/other equipment. The main quest of FTL whould be longer, more "harsh" and alot harder. There whould also be harder side-quests. And even other "Main-quests", small instant-quests and perhaps even some random instanses (I.E defend and hold this station from the other faction/NPC's).
There whould be alot of theese main-hubs and also alot of minor hubs.
My idea needs alot of work, but I am thinking of everything, (I.E, the fuel-system, missile-system and drone-system, personally I think the game, even turend into an mmo, whould need theese.)
What whould then happen if you ran out of fuel? You could signal other players / pay some sort of ensurance to get picked up. If need to log off during this period of "fuelness less", you could set a price (I.E, 24 scrap, 1 missle and 2 drone parts) and a player whould come pick you up and gett this reward. If he/she had the fuel/time to spare.
This works great in my head. What do you guys think? It's just a thought.
Ships? My idea, you could buy new ships/upgrade your excisting ship, upgrades whould follow you if you bought a new one. Ships can also be gotten from quests / bosses.
Clans/Guild/Fleets? A fleet of your finest friends would be kind of cool, fleet wars, something that would need some mayor remapping, but still, a nice thought.
EDIT : I will add more, alot more. So if you find this intressting, keep reading!
EDIT 2 : Not discussing stealing / taking anything from FTL, FTL + some ideas, for better and for worse.