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Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Mon Sep 24, 2012 9:47 pm
by Drasha
still broken for me. Try hosting on imgur (the only image hosting site any one should use)
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Mon Sep 24, 2012 9:51 pm
by Whale Cancer
Drasha wrote:still broken for me. Try hosting on imgur (the only image hosting site any one should use)
There, now on imgur.
That's really strange since I can see them, I don't see why others would not.
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Tue Sep 25, 2012 1:26 am
by Trainzack
I really like the look of those ships! I imagine that winning with one of these would be very difficult.
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Thu Sep 27, 2012 12:34 am
by Cswartz9
Wow, these ships are fun to play with. Got to Sector 8 with the Scout and then got blown to smithereens by the flagship in the first battle. It's nearly impossible to stop fires, thank goodness for Rock crewmen and blast doors. Anyways, the only bug seems to be that when the scout (Haven't tested any others) blows up, some of the parts have already drifted away before the rest of it splits apart. Otherwise it's a great mod, can't wait to see you finish the Federation one

Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Fri Sep 28, 2012 6:23 am
by jmanV
im REALLY digging the scout, omg is it ever hard! so awesome, the harder the better! havent unlocked the other ship yet, so ill download when i do
good job btw, love the layout
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Fri Sep 28, 2012 10:25 am
by Whale Cancer
jmanV wrote:im REALLY digging the scout, omg is it ever hard! so awesome, the harder the better! havent unlocked the other ship yet, so ill download when i do
good job btw, love the layout
Glad to hear you liked it!
Cswartz9 wrote:Wow, these ships are fun to play with. Got to Sector 8 with the Scout and then got blown to smithereens by the flagship in the first battle. It's nearly impossible to stop fires, thank goodness for Rock crewmen and blast doors. Anyways, the only bug seems to be that when the scout (Haven't tested any others) blows up, some of the parts have already drifted away before the rest of it splits apart. Otherwise it's a great mod, can't wait to see you finish the Federation one

Yeah, aligning pixels is probably my least favorite part of modding. Those will be fixed for my Foundation of the Federation mod (since these ships are in it). Also, I'm pretty impressed you got to sector 8 with the little scout! What were your weapons?
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Fri Oct 12, 2012 2:31 am
by darman92
There appears to be a problem with the intrepid: The aft, starboard, airlock doesn't actually cause a vacuum when opened. It only acts like a regular door.
Is anyone else getting this issue?
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Sat Dec 07, 2013 7:39 am
by R4V3-0N
your responding to a mod that is...
A) Dead/ really old.
B) Out of date and was merged with the bigger mod FotF
C) Where all the people had problems, no longer go on forums or even play ftl.
4) All the above.
The problem is already fixed in the bigger mod "Foundation of the Federation" more or less.
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Sat Dec 07, 2013 7:10 pm
by Thatomsta
These ships look very nice, I`ll be giving them a try. Nice job!
Re: [MOD] Federation Scout, Bomber and Outcast Variants
Posted: Mon Dec 09, 2013 8:00 pm
by ScubaSteve3465
I really like the look of these ships. I might change around the weapons for personal use. Plan on changing them to CE weapons. I'm starting to practice on Superluminal to make my own ship. Right now i can only modify but i was going to ask what tools you used to make these? I cant really make graphics im terrible at Photoshop, but im sure you can use assets from other ships right?