[SUBMIT EVENTS] Community-provided event mod

Discuss and distribute tools and methods for modding. Moderator - Grognak
LtSpitfire
Posts: 12
Joined: Sat Sep 22, 2012 8:30 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by LtSpitfire »

I have already codded mine and they are being updated as soon as I see an error or have a nice idea in my thread, I won't send them by PM because I tend to change things a lot on the code as hours go, so I would have to keep sending PM's and PM's
Moosicorn
Posts: 107
Joined: Sat Sep 15, 2012 9:13 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Moosicorn »

Alblaka wrote:Actually I exspected a much higher level of activity, given I have seen quite a few creative Ideas arond here... But so far only 1 event was submitted.


PS: Check pages 3-4 for the actual threads, don't bother with that raging spambot necromancing half the forum ^^'
That be me?
Cpt Earb
Posts: 25
Joined: Mon Sep 24, 2012 11:47 am

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Cpt Earb »

Idea for away missions:

1
Spaceship in front of a Sun - you try to rescue people from a disabled federation spaceship, captain is wounded and you can only beam into his teleport chamber and have to fight the fires on his ship to reveal him and beam him back before everything explodes.

2
Teleporting on a space station to find a crate in time before it explodes (there are also crates in it without benefit) and you have to choose a spare of them before you teleport your guys back.

3
Away Mission to a six-legged-pony-like-monster which eats up your whole team after you tried to give him a carrot. Run away and control the doors, during your teleporter is charging
Iselia
Posts: 4
Joined: Fri Sep 21, 2012 5:59 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Iselia »

Oh, this sounds like fun! Let me think of things.
Alblaka
Posts: 98
Joined: Thu Sep 20, 2012 1:41 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Alblaka »

Moosicorn wrote:
Alblaka wrote:Actually I exspected a much higher level of activity, given I have seen quite a few creative Ideas arond here... But so far only 1 event was submitted.


PS: Check pages 3-4 for the actual threads, don't bother with that raging spambot necromancing half the forum ^^'
That be me?
Jep
Greetz,
Alblaka
LtSpitfire
Posts: 12
Joined: Sat Sep 22, 2012 8:30 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by LtSpitfire »

Cpt Earb wrote:Idea for away missions:

1
Spaceship in front of a Sun - you try to rescue people from a disabled federation spaceship, captain is wounded and you can only beam into his teleport chamber and have to fight the fires on his ship to reveal him and beam him back before everything explodes.

2
Teleporting on a space station to find a crate in time before it explodes (there are also crates in it without benefit) and you have to choose a spare of them before you teleport your guys back.

3
Away Mission to a six-legged-pony-like-monster which eats up your whole team after you tried to give him a carrot. Run away and control the doors, during your teleporter is charging
This would need to be somehow hardcoded, 1 and 2 could be done somehow in text event with multiple choices and outcomes, simulating the time running.

I cannot find a way to xml edit 3. Anyone?

Alblaka, I would like to help you with the xml coding if you want.
Alblaka
Posts: 98
Joined: Thu Sep 20, 2012 1:41 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Alblaka »

LtSpitfire wrote:Alblaka, I would like to help you with the xml coding if you want.
Coding isn't the issue, writing up tons of events is. That's why I am asking for content, not for coders :P
Greetz,
Alblaka
Doom Lich
Posts: 26
Joined: Fri Sep 21, 2012 6:58 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Doom Lich »

Is there some way I could send it to you not through PM's? Apparently I don't have enough posts or something to PM, but I already have an event written up.
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by Grognak »

I just want to give my support for this project; I've been waiting for a mod that added a slew of events for a while!
Doom Lich wrote:Is there some way I could send it to you not through PM's? Apparently I don't have enough posts or something to PM, but I already have an event written up.
Try it now. :)
SSk77
Posts: 57
Joined: Fri Sep 21, 2012 8:09 pm

Re: [SUBMIT EVENTS] Community-provided event mod

Post by SSk77 »

Hello Alblaka, I would like to help you with your mod if you want/need. Also, I'm planning an event for you (:
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