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Re: .

Posted: Sun Jul 19, 2015 11:18 pm
by mr_easy_money
not sure why you're trying to hide this; sure, the ships are mostly kinda OP and can be balanced ( as well as the fuel, missile, drone part counts )

on another note, the ships in terms of everything else other than weapons/drones/augments look good ---> the floor, rooms, ship hulls, look fine ( although one ship has > 4 starting crew members ) and seem to be in order and have taken some effort.

in short, the ships aren't anything to be ashamed of or anything, just need to be balanced and therefore can be starting ships that aren't OP

Re: FTL

Posted: Mon Aug 03, 2015 10:29 pm
by Artamba
Dude. Why'd you get rid of it? Sounds like some effort was put in. Put em back up!

Re: FTL AE 20 ships

Posted: Fri Aug 07, 2015 9:04 am
by CAKE
A previous version of the ships was converted in one .ftl file by CAKE (thanks!) but I still don't know how to do that!
I wrote a guide on how to do that.

Re: FTL AE 20 ships

Posted: Sun Aug 09, 2015 2:36 pm
by PLIOU
It feels like there's not much more to add or change to my mod . If anyone finds issues or if I should change something please tell me . The previous comments helped a lot . The mod isnt something I want credit for , I made this because I have nothing else to do really , and I thought it could be interesting for others too .

Re: FTL AE 20 ships

Posted: Sun Sep 06, 2015 2:13 am
by Shadower2020
Rename brain to Brian, and Ill give it a shot :lol: :lol:

Re: .

Posted: Mon May 30, 2016 7:24 am
by Stormbringer
stylesrj wrote:Yup, your version works fine. Now I can delete my compilation.
how do you put multiple ftl files into one? i tried with superluminal and it didn't work.

Re: FTL AE 20 ships

Posted: Mon May 30, 2016 8:48 am
by stylesrj
You gotta do the hard way... copy all blueprint data and move them into a single .ftl file. Or at least that's how I did it.
You can cheat and just throw them all into a .zip file and only use the ships you want though.

Re: FTL AE 20 ships

Posted: Mon May 30, 2016 8:59 am
by Stormbringer
stylesrj wrote:You gotta do the hard way... copy all blueprint data and move them into a single .ftl file. Or at least that's how I did it.
You can cheat and just throw them all into a .zip file and only use the ships you want though.
:mrgreen: :mrgreen: cheating :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Re: FTL AE 20 ships

Posted: Mon Sep 28, 2020 8:11 pm
by porcu93
As the link is no longer available, I'm working on fixing the floor images, gibs position and weapon links to the gibs before releasing a link to the ship pack. I've done 5 out of 20 so far.

Re: FTL AE 20 ships

Posted: Wed Sep 30, 2020 8:55 am
by porcu93
As promised, I've fixed all the room images and assigned every weapon mount to its related gib. I've also removed room duplicates of the vanilla room images, and the few that are still there are named differently depending on the ship. To also keep the original alive, I'll give you both versions:
The original pack: https://drive.google.com/file/d/1LxGZEO ... sp=sharing
The fixed pack: https://drive.google.com/file/d/1OGLDRH ... sp=sharing

Working on this pack gave me extra experience on editing the vanilla rooms, maybe I'll make use of this experience when working on my next ships (if I'll ever do that).