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Re: Oxygen system
Posted: Sun Mar 29, 2015 6:08 pm
by stylesrj
EDIT : Holy crud... That's indeed all it took ! Thanks a bunch !
You're welcome. Now if you need advanced modding help... I'm not that guy

Re: Oxygen system
Posted: Sun Mar 29, 2015 8:40 pm
by RAD-82
I just looked at the updated Raptor. Your blueprint for the oxygen is messed up. It doesn't have a </systemBlueprint> at the end. I can't say why it still works, but it is possible it is causing an error somewhere else that doesn't matter.
Anyways, I have an alternate solution, which I used on my
Hades ship, which will deal with this issue:
Biohazard063 wrote:CE as it changes the name from oxygen to life support.
Code: Select all
<mod:findName type="systemBlueprint" name="oxygen">
<mod-overwrite:cost>50</mod-overwrite:cost>
</mod:findName>
You just go into the existing oxygen code and replace the cost rather than add another oxygen code that overwrites previous ones. CE keeps the Life Support name.
Re: Oxygen system
Posted: Mon Mar 30, 2015 7:26 am
by Biohazard063
Oh, great so now I broke append files
Leave it up to me to make the unexplainable happen.
Well, I'm going to test out the oxygen stuff again for the mod showcase.
This time on CE. If oxygen shows up as 0, I'll use your code. If not, I'll probably still use yours, looks a bit more professional. And once again seeing it makes me understand it.
Thanks RAD-82
Re: Oxygen system
Posted: Mon Mar 30, 2015 5:29 pm
by RAD-82
Anistuffs video shows that your broken blueprint works. Oxygen was 50.
I think I read somewhere once that when the game runs, it combines similar files into one. This would mean that your broken oxygen system which is at the end of the blueprints.xml file would break the first thing in a different blueprint file by grabbing the first closing tag it finds, but I don't know which blueprint file that would be. Alphabetically, the next blueprint file is bosses.xml, which would mean that you might've broken the first stage of the boss on easy mode with AE disabled. That is sort of irrelevant to your Raptor mod since AE is required to use a Lanius slot.
I'm just guessing there. I have no idea what is really happening.
edit: I'm pretty sure my theory there is wrong. I feel like I forgot something that makes it incorrect.