Re: Superluminal custom ships (accepting requests)
Posted: Sun Dec 28, 2014 11:35 am
That's great, thank you very much!mracefish wrote:I finished tonight, check at the top.
Official Forum for FTL: Faster Than Light and Into the Breach
https://www.subsetgames.com/forum/
That's great, thank you very much!mracefish wrote:I finished tonight, check at the top.
You're welcome, I'm glad you like it. If you have any more ideas send them my wayAntediluvian wrote:That's great, thank you very much!mracefish wrote:I finished tonight, check at the top.
Sure thing, I'll do that later tonight.Adhoc wrote:The download links seem to be removed.
Any chance for a fresh link?
I'm sorry but I can't say I do. I believe you need a specific program for it, but to be honest, they only really matter when you're programing an enemy ship, because it doesn't break your immersion if a player controlled ship doesn't break into gibs because you die anyway.TheFallenAngel359 wrote:Not a custom ship request, but how would one go about creating gibs? I have yet to figure it out.
The assigning of gibs is done in XML. If you're looking to create custom gibs, take a look at the vanilla ones and use them as references.mracefish wrote:I'm sorry but I can't say I do. I believe you need a specific program for it, but to be honest, they only really matter when you're programing an enemy ship, because it doesn't break your immersion if a player controlled ship doesn't break into gibs because you die anyway.TheFallenAngel359 wrote:Not a custom ship request, but how would one go about creating gibs? I have yet to figure it out.
But if you're aiming to make enemy ships then I recommend viewing a youtube tutorial.
Heh, I had the same idea for a custom ship. Because the Monado would make an awesome ship (Buster Artillery!)race9000 wrote:Another Idea, do you think you could make the Monado 1 or 2 from Xenoblade?