Postby DryEagle » Thu Mar 14, 2013 8:34 am
Dragon, Athena is the goddess of wisdom, courage, law and justice, just warfare, strength, strategy, civilization, inspiration, mathematics, the arts, crafts, and skill. Most of that applies here (maybe not arts, lol).
The goddess of love was Aphrodite. So, y'know, the name is fine ;)
And yes, the auto-repairs was intentional. It's a luxury cruiser and you're alone on it, you'd want some automation to take care of low-level maintenance, and using a repair drone is far too inelegant for a high-end ship like this.
Also, a couple other comments for you:
- engine upgrades are actually more effective at higher levels - getting 4% dodge when you already have 51 is worth more than getting 5% dodge when you only have 10. Since you're reducing 49% hit chance to 45%, meaning that's over 8% extra dodge, relative to what you already had. So, maxing out engines is very useful, if you have spare power (though you won't, with cloaking and drones).
- beam drones always deal more damage than attack drones, if they can get past shield, because they hit usually 2 times, sometimes 3 if they go across a few rooms. My augmented one actually has a longer beam path so there is more damage potential, depending on the RNG.
- when you have a defense and offence drone, you can toggle power between them - since they activate instantly, just turn off the defense drone and activate your attack drone in between enemy volleys. It's a lot of micro, but in fights where it matters (e.g. boss) it can be worth it.
- when sending crew into a room, they will always go to the square with a station on it first (which is why the bottom square in the engine room is 1st pick, etc).
- even though upgrading helm doesn't increase auto-dodge chance on this ship, it still gives buffer for it to take a hit and not go down from 1 damage...
- zoltans are better in combat than engis, -30% hp is a lower penalty than -50% damage