[SHIP] The Breeze Cleaver
- Bruh
- Posts: 4
- Joined: Sat Jul 25, 2015 5:35 am
Re: [SHIP] The Breeze Cleaver
WOAH.....This is the best slug ship I HAVE EVER SEEN! Sick job dude, will use
- Turbo_Scrooge
- Posts: 47
- Joined: Sat Nov 07, 2015 3:00 am
Re: [SHIP] The Breeze Cleaver
great ship, but one question:
why can't I upgrade the hacking system?
why can't I upgrade the hacking system?
I goof off on superluminal. If I make something cool, the I post it.
- stylesrj
- Posts: 3644
- Joined: Tue Jul 08, 2014 7:54 am
Re: [SHIP] The Breeze Cleaver
Turbo_Scrooge wrote:great ship, but one question:
why can't I upgrade the hacking system?
Did you download the ship in the OP? Because judging by the last edit from the author (March 2014), the OP hasn't got the AE update, whereas the AE update is a few posts back.
- Turbo_Scrooge
- Posts: 47
- Joined: Sat Nov 07, 2015 3:00 am
Re: [SHIP] The Breeze Cleaver
I took the link from the updated version, in the posts
I goof off on superluminal. If I make something cool, the I post it.
-
- Posts: 350
- Joined: Wed Sep 23, 2015 9:11 am
Re: [SHIP] The Breeze Cleaver
<clonebay power="1" max="3" room="1" start="false" img="room_clonebay_bre" />
<hacking power="1" max="1" room="6" start="false" img="room_hacking_bre" />
<mind power="1" max="2" room="4" start="false" img="room_mind_6" />
You can fix it by removing the bolded parts in blueprints.xml.append in the mod.
- Turbo_Scrooge
- Posts: 47
- Joined: Sat Nov 07, 2015 3:00 am
Re: [SHIP] The Breeze Cleaver
Cool!
Thanks
Thanks
I goof off on superluminal. If I make something cool, the I post it.