Sleeper Service wrote:Nope, no plans. I feel like everything that is possible in that regard has been pretty much done. More trade goods could still be added, but I think the mod is already well saturated with goods. Also modifying the trade system in general is pretty complicated and prone to error, so I try to not touch it.
Well, I had an idea that, at the moment, I was thinking of just applying to the Lanius, but its actually rather apparent in all sectors.
Essentially, in peaceful encounters, you could offer to trade with another party that is present. Aside from twists that could apply to unique sectors (like Slugs ripping you off or something) it would essentially open up opportunities of selling excess materials (fuel, missiles, and drones) for scrap or other materials. It would not be limited to just one option as it currently is in such encounters already in-game and would be entirely at your discretion (meaning that you could commit piracy or acquit goods instead of trading). There could also be another option for a randomized special deal, like an augment or weapon at a (possibly) cheaper price than you would find a store.
As far as I can tell, this change would simply be many new events and choices implemented into existing ones.
I feel this would make the trader path much more feasible and I wanted to know what you think of it.