FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
KondensatorPL
Posts: 4
Joined: Mon Jul 20, 2015 10:22 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby KondensatorPL » Mon Jul 20, 2015 10:31 pm

I have only mods from this topic
especially:
CE resource pack
FTL CE edition
CE Infinite
CE EL Textures
CE EL
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stylesrj
Posts: 3644
Joined: Tue Jul 08, 2014 7:54 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby stylesrj » Mon Jul 20, 2015 11:11 pm

Try getting to the Exit Beacon and seeing if you can go into Deep Space. Maybe it's just a start beacon bug.
KondensatorPL
Posts: 4
Joined: Mon Jul 20, 2015 10:22 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby KondensatorPL » Mon Jul 20, 2015 11:57 pm

Is it just dialog option or I should choose any sector?
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stylesrj
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Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby stylesrj » Mon Jul 20, 2015 11:58 pm

When you reach the exit beacon, you should have the option of either going into deep space or spending 10 fuel to move closer. If you don't have such choices, then Infinite isn't working.

If you have the choice, the fleet should be delayed upon arriving in deep space. No dialogue required.
KondensatorPL
Posts: 4
Joined: Mon Jul 20, 2015 10:22 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby KondensatorPL » Tue Jul 21, 2015 12:04 am

I don't have that option unfortunately. My friend do not have that option too
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stylesrj
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Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby stylesrj » Tue Jul 21, 2015 12:50 am

Then I don't know what you've done with FTL to cause such a thing.

Although I don't play with Endless Loot (the third party software required to make it work is equivalent to running a nuclear reactor to power a toaster. It's highly elaborate and uncertain for just one device) so maybe EL is doing something..
Irateshadow
Posts: 6
Joined: Mon Jul 20, 2015 10:24 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby Irateshadow » Tue Jul 21, 2015 6:20 am

steamtex wrote:
Irateshadow wrote:I am having issues loading this mod. slipstream says

Patching failed: java.io.FileNotFoundException: C:\Program Files (x86)\FTL\resources\data.dat (Access is denied)

I made the resoure files none read only and it still says this. FYI this is the first time I am trying to mod this game if you know of any tips you can give I would be thankful.

Start SMM as an administrator.

Worked thanks now I am just having issues where the ships and certain guns don't show up.
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Sleeper Service
Posts: 2305
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby Sleeper Service » Tue Jul 21, 2015 11:53 am

Chances are you haven't patched the resource pack in. Make sure you select all the required mods before hitting "patch" in SMM.
Dark Ambition
Posts: 4
Joined: Tue Jun 09, 2015 12:01 am

Artillery had a bad day.

Postby Dark Ambition » Wed Jul 22, 2015 3:01 am

I think artillery had a bad day, it forgot it's texture. It's just one thing after another for this guy, he should really just sit and calm down sometimes.

http://imgur.com/gallery/2dotSar

It's annoying. That's my fav class of ship and NOW IT'S RUINED :( :( :( :( :( :( :( :(
I tried removing my mods and reinstalling them, but CE apparently has separation anxiety and integrated itself into the files.
I highly doubt I have any conflicting files. These are the only mods I have, listed by load order:

Better Planets and Backgrounds_v1.3.1.ftl
CE Resource Pack 1.27.ftl
FTL Captains Edition 1.276.ftl
CE BPaB Compatibility Patch 1.0 .ftl
CE Additional Music Addon 1.266 .ftl
CE Infinite Addon 1.267.ftl
CE Additional Music Infinite Compatibility Patch 1.0 .ftl
Extended Pursuit Indicator x24 with numbers v.1.0.ftl



I haven't been able to see if the buy-able artillery rooms for the other ships have also have missing textures, because I never have the scrap to get them. And I don't like messed up saves so I never wanted to get them anyway.

But I still wan't my artillery texture. It looks so bad without it. :cry:






GIVE IT BACK
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stylesrj
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Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Postby stylesrj » Wed Jul 22, 2015 3:05 am

You've probably got some old mod in your backup files that's causing problems.

Try re-installing the game (if using Steam, verify game cache) to get your textures back. And then delete your backups in Superluminal.

Then run the game without any mods (just hit the button on Superluminal without selecting a mod) to rebuild your backups. If the texture issue pops up again, at least you can go back without it affecting your vanilla game.