I have this software called Deskscapes, and it allows for moving wallpapers on windows. I was hoping to find some way to make all the HUD textures transparent so that I can get a nice recording of various ships in the asteroid field. If anyone knows any software to extract, edit, and repack the textures, or can develop something to make the textures invisible, that would be appreciated.
Thanks,
Michael
Mod Request (Is that a thing?)
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Re: Mod Request (Is that a thing?)
There is software actually in this forum to do just that. Just check the pinned threads.
- Sleeper Service
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Re: Mod Request (Is that a thing?)
If you are extracting the files anyway you might just use the extracted images to create the wallpaper by piecing together whatever game assets you like. That would probably be easier and more straight forward than making all the hud .pngs transparent.
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Re: Mod Request (Is that a thing?)
Oh, thanks for telling me there's already something to do that. In case anyone finds this topic and needs to find the same general thing, the link is right below.
viewtopic.php?f=4&t=2788
I'll make a youtube video of what I do after I finish so that you can see what I mean.
viewtopic.php?f=4&t=2788
Sleeper Service wrote:If you are extracting the files anyway you might just use the extracted images to create the wallpaper by piecing together whatever game assets you like. That would probably be easier and more straight forward than making all the hud .pngs transparent.
I'll make a youtube video of what I do after I finish so that you can see what I mean.
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Re: Mod Request (Is that a thing?)
FTLMike24 wrote:I have this software called Deskscapes, and it allows for moving wallpapers on windows.
Ah right, didn't read that properly. For that purpose, making the UI transparent might indeed be the way to go, you are right.
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Re: Mod Request (Is that a thing?)
This is what I'm down to after hundreds of textures made transparent and the fonts deleted. I can't seem to find where the remaining textures are, any ideas?
https://www.dropbox.com/s/m4b88ytauv11e ... 4.jpg?dl=0
I already made the following directories completely transparent:
resources
╠═img (all except the menu textures)
║ ╠═buttons
║ ║ ╚═FTL
║ ╠═combatUI
║ ╠═effects (except for the thrusters)
║ ╠═icons
║ ║ ╚═locking
║ ╠═mouse (except for the main pointer)
║ ╠═numbers
║ ╠═people
║ ╠═ship (only the floor textures)
║ ║ ╠═interior
║ ║ ╠═drones
║ ║ ╚═fleet
║ ╠═statusUI
║ ╠═systemUI
║ ╠═ui_icons
║ ╠═warnings
║ ╚═wireUI
╚═fonts
https://www.dropbox.com/s/m4b88ytauv11e ... 4.jpg?dl=0
I already made the following directories completely transparent:
resources
╠═img (all except the menu textures)
║ ╠═buttons
║ ║ ╚═FTL
║ ╠═combatUI
║ ╠═effects (except for the thrusters)
║ ╠═icons
║ ║ ╚═locking
║ ╠═mouse (except for the main pointer)
║ ╠═numbers
║ ╠═people
║ ╠═ship (only the floor textures)
║ ║ ╠═interior
║ ║ ╠═drones
║ ║ ╚═fleet
║ ╠═statusUI
║ ╠═systemUI
║ ╠═ui_icons
║ ╠═warnings
║ ╚═wireUI
╚═fonts
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Re: Mod Request (Is that a thing?)
After unpacking the data.dat file, I found out that the game is drawing all the rest of those shapes, is there any way to prevent it from doing that?
- Sleeper Service
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- Joined: Sun Mar 24, 2013 8:49 pm
Re: Mod Request (Is that a thing?)
Probably not. If its not in the img folder that it is indeed created by the engine itself, which is the part of FTL that is off limits for moding.
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Re: Mod Request (Is that a thing?)
dang, oh well. Thanks for the help