FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
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stylesrj
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by stylesrj »

I think Sleeper addressed that one quickly. Maybe two pages ago in an update?
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Sleeper Service
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by Sleeper Service »

Yeah, that was what 1.243a was for:
Sleeper Service wrote:So apparently I missed another bad bounty hunter eventlist ID. I made a pass through all the new stuff an the mod should be stable again now.

CE Update 1.243a
- Fixed a crashes upon jumping to Rock controlled sector

I wouldn't have found that crash if it wouldn't have happened to this poor person, so maybe someone with a youtube account give him a high five. :D
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
Russian Rockman
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by Russian Rockman »

Whoops. That must have happened during my hiatus. :roll:

But I did let him know that was a bug.
domanz
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by domanz »

Encountered a bug: Jumped from one sector to the other, choosing the -2 fuel option. But after clicking "continue", another message popped up, as if I had chosen the risky -5 fuel option, and that continued to happen with other messages looping until my ship was completely destroyed. Latest patch, latest CE. Only CE + better backgrounds.

EDIT: Shoulda read the last comments. Thanks for reacting so quickly to the YT video.
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Biohazard063
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by Biohazard063 »

Here's one for the record books:
Not everything needs to be update this, fix that or try something along these lines you know...
Ran across 2 of these bad boys straight after another.
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It ended there and then.
Think this was one of the few losses I actually laughed about. :lol:
Alongside of encountering the big alien spiders and loosing a crewmember after jump one with the Vortex (engi B, aka the "forever alone").
Good times, good times.
Amateur modder and Let's player (with a substantial FTL and ItB LP featuring countless mods).
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A list of all my mods can be found here.
el Rago
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by el Rago »

not sure it this is a bug:

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and this just afterwards:

Image

as you can see, the background did not load upon jumping.

I am using the newest versions of CE and related files, some custom ships, CE music, high-res shield, Back ground and planets and disable fleet.

this happened twice and both time with asteroid fields
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Sleeper Service
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by Sleeper Service »

domanz wrote:Encountered a bug: Jumped from one sector to the other, choosing the -2 fuel option. But after clicking "continue", another message popped up, as if I had chosen the risky -5 fuel option, and that continued to happen with other messages looping until my ship was completely destroyed. Latest patch, latest CE. Only CE + better backgrounds.
So did this happen with 1.243a installed? If yes do you remember the name of the sector?

CE Additional Music Addon
- Songs normalized to have them match the general ingame sound volume better
Image
Working on a sci-fi deckbuilder nowadays.
Other games I made.
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NarnKar
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by NarnKar »

Can I get a playlist of the additional CE music?
Fozzy2223
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by Fozzy2223 »

I kept getting this crash. I tried increasing the allocated RAM but that didn't seem to help. I also attached a pic of the mods installed. Thanks for your help.Image
Image
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NarnKar
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Re: FTL Captain's Edition 1.243a/Inf 1.242/EL 1.242

Post by NarnKar »

Try redownloading all your mods, to make sure they're not corrupted or anything.

After that, just try allocating even more RAM (by creating a custom .bat executable...I'll go over this in further detail if you need me to). You'll know if it needs more RAM if you get ERROR notices in the .exe window that runs behind SMM's .jar window.

It could also be a problem with your Fozzy mod; try running that as your one and only mod, and see what happens.

After that, well, I dunno. If it's any consolation, I get the Runtime error whenever I try to use Endless Loot and BPaB, no matter how much RAM I allocate or how much I verify my mods. I dunno. :P

(Also, I see some of my mods on there! Thank you for playing my mods, Fozzy!)
Last edited by NarnKar on Mon Aug 25, 2014 11:37 pm, edited 2 times in total.
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