rannl wrote:Here's a thought about a new weapon for CE, which I think might work: an Ion Stinger.
It's basicly an ion beam with a beam width of 1 pixel, making it a non missing single hit ion strike on the shields.
Damage values, charge time, etc. I leave to the imagination of the competent weapon modders out there.
Just tought it might be a nice touch to the game.
After going so long without ion beams I kind of tricked my brain into thinking they wouldn't be good anyway because ion weapons don't work the same as beams... The whole "content separation" thing Sleeper is always trying to maintain. I think that this idea "could" work, but the beam would actually still have to move pretty quickly or it would still drain all the shields even if it]'s one pixel!! (At least thats what I remember from my testing, I remember the speed has to be 12 times the number of pixels, or something like that). So then you really wouldn't even see the beam, which isn't very cool.
I'm just going to throw this out there again though... SYSTEM BEAM, a beam that only damages systems. 1-2 system damage. Right now the Open Artillery mod has a green Zoltan beam that damages systems only, no hull damage. (Goes well with the whole Zoltan not wanting to simply murder peopler thing...) You could even use the names "Baton Beam" and stuff for that because it would basically be a ship "stunning" beam. (Hey theres another idea, maybe it could do stun damage too?