Seriously? awesome im suprised its somehow 64 bit
thanks for the help im am trying now
ship editor problems
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
i downloaded it but i tried to unpackage it and its not working. if i know how to post printscreen in this forum i would done that
(conversation still in progress) i hope
tomorrow im back online so you can still help me anyone can i appreciate it.
(conversation still in progress) i hope
tomorrow im back online so you can still help me anyone can i appreciate it.
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: ship editor problems
I don't know what's going on with it. Really weird. Try the stuff I've mentioned earlier again.
Also try to run the editor via command line. Open the command prompt, and use the cd (name) command to navigate to the editor's directory (you can see the current working directory of the command prompt to the left of the field where you type).
Once you are in the directory containing the superluminal.jar, use this command:
javaw -jar superluminal_win(32/64).jar -debug -IOdebug
to run the editor.
Should there be any info in the command prompt, paste it here.
As for posting images, you can use imgur, or the forums' attachments system (below your post you have two tabs: Options and Upload attachment)
Also try to run the editor via command line. Open the command prompt, and use the cd (name) command to navigate to the editor's directory (you can see the current working directory of the command prompt to the left of the field where you type).
Once you are in the directory containing the superluminal.jar, use this command:
javaw -jar superluminal_win(32/64).jar -debug -IOdebug
to run the editor.
Should there be any info in the command prompt, paste it here.
As for posting images, you can use imgur, or the forums' attachments system (below your post you have two tabs: Options and Upload attachment)
Superluminal2 - a ship editor for FTL
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- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
fantasitic unable to run superlunimal it says (first attempt )
Last edited by Rworqx on Mon Jul 29, 2013 10:35 am, edited 1 time in total.
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
vzzzzzadadadadadadabrrrrohohoho (shouldn't play that much tf2 it is affecting my brain)
guess what works?
superluminal editor at least it started it
after spamming the command prompt 5 times
guess what works?
superluminal editor at least it started it
after spamming the command prompt 5 times
Last edited by Rworqx on Sun Sep 22, 2013 6:51 pm, edited 3 times in total.
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
thank you very much.
but now next problem i need to unpack dat.data thats refusing right now
i hope anyone can help how thats working?
Also the resource pack wont unpack
but now next problem i need to unpack dat.data thats refusing right now
i hope anyone can help how thats working?
Also the resource pack wont unpack
Last edited by Rworqx on Mon Jul 29, 2013 1:33 pm, edited 1 time in total.
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
its working now. I did tried to unpackage the wrong files
thank you very much for your help kartoflane
thank you very much for your help kartoflane
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
if anyone want to leave a comment feel free.
maybe this helped your problem as well
maybe this helped your problem as well
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- Posts: 39
- Joined: Sun Jul 28, 2013 2:55 pm
Re: ship editor problems
I dont know how this discussion is placed in the mod section i started it in discusion section
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: ship editor problems
It was moved by the moderator, since it's related to modding.
Superluminal2 - a ship editor for FTL