Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

Discuss and distribute tools and methods for modding. Moderator - Grognak
DMGron
Posts: 2
Joined: Wed Nov 21, 2012 3:54 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby DMGron » Wed Nov 21, 2012 3:57 pm

I can't seem to get the mods t work, realy would like to know how.
headhunter99
Posts: 19
Joined: Thu Sep 13, 2012 11:21 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby headhunter99 » Wed Nov 21, 2012 9:12 pm

i have steam and windows 7 and i cant find FTLs file please help
PCPreditor
Posts: 3
Joined: Sun Nov 18, 2012 4:07 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby PCPreditor » Thu Nov 22, 2012 5:33 pm

headhunter99 wrote:i have steam and windows 7 and i cant find FTLs file please help


I have the same setup and my file was under Program Files (x86)/steam/steamapps/common/FTl
breadsmith
Posts: 34
Joined: Thu Oct 04, 2012 12:46 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby breadsmith » Thu Nov 22, 2012 8:39 pm

I have the same issues as John Luc, with the white box, and the same system specs. Is it possible to get the DRM-free version without buying the game again if you got it on steam?
Zebo12345
Posts: 17
Joined: Wed Oct 24, 2012 3:49 am

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby Zebo12345 » Fri Nov 23, 2012 2:27 am

I put mods in my list, and the scroll in the Modmanager doesn't work. I tried deleting mods so I didn't need to scroll, but the mods stay in the manager. How do I get rid of mods? I thought it would just be deleting them from the mods folder, but that doesn't work.

*Edit*
Nevermind! I attempted to update, (Still says 1.4 so It might not have worked) and now all the mods work as well as the scroll! :D

*Re-Edit*
Uhhh... Now the mods won't work. They're there, and they haven't been altered, but they don't work. What's going on? Is it becaue my modmanager is 1.4 while everything else is 1.4.1? :?
Last edited by Zebo12345 on Sat Nov 24, 2012 4:06 am, edited 1 time in total.
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby Grognak » Fri Nov 23, 2012 6:57 am

For those with the struct error, please make sure the .dat files are NOT read-only.
Parzival23803
Posts: 9
Joined: Sun Nov 11, 2012 12:41 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby Parzival23803 » Fri Nov 23, 2012 12:09 pm

I checked, mine are not read only.
Solarion
Posts: 14
Joined: Sat Nov 24, 2012 6:07 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby Solarion » Sat Nov 24, 2012 6:14 pm

I downloaded the latest version and tried to install the extra scrap dummy mod as a test. I am also getting the struct error, and when that happens my game won't start anymore and I need to verify my game cache to fix it.

My .dat files are NOT read only, I triple checked. You mentioned something about not moving the FTL folder. The game folder is not moved with respect to the normal steam folder structure. However, my steam folder is not in the standard location: it is on a different partition than the windows partition. Could that cause trouble?

Otherwise, I don't know what could be wrong.

additional info: I also get the error when patching without any mods selected. And that also breaks the game.
Grognak
Posts: 172
Joined: Tue Sep 18, 2012 9:42 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby Grognak » Sat Nov 24, 2012 11:18 pm

So far it seems that everyone that has this error has the steam version and has their game located at a nonstandard location.

As to why this happens... I have no bloody clue. Everything should be relative.

Is there anyone having this issue with a Drm-free copy or with steamapps in the normal location?
DMGron
Posts: 2
Joined: Wed Nov 21, 2012 3:54 pm

Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)

Postby DMGron » Sun Nov 25, 2012 5:21 pm

Realy would like to know how to get this to work. I open my modman patch in the mods and the game hasn't changed at all.