[SUGGESTION] Moar ninja skillz?

General discussion about the game.
Post Reply
Psiweapon
Posts: 2
Joined: Fri Oct 12, 2012 8:08 am

[SUGGESTION] Moar ninja skillz?

Post by Psiweapon »

Why not have skills for the other ship systems / subsystems? Or at least some of them?

It feels pretty epic to have awesome guys manning your shields, weaponry and engine, and an ace pilot.

Why not have badass drone admins, stealth operations specialists, or medics? Maybe even a surveillance guy.

It'd give more choices in crew stations and make crewmembers more characterful.
mqstout
Posts: 71
Joined: Mon Sep 17, 2012 5:48 pm

Re: [SUGGESTION] Moar ninja skillz?

Post by mqstout »

I would agree, for drones at the very least.
StarWarsOZ
Posts: 55
Joined: Thu Oct 04, 2012 9:13 am

Re: [SUGGESTION] Moar ninja skillz?

Post by StarWarsOZ »

Good idea, because if u don't have a teleporter, then most of your crew are just standing around doing nothing while everybody else blows shit up. :|

I know that having spare crew memebrs is a good thing, because they can fix and fight, but have a few more skills for the other systems would be nice.
The surest sign that intelligent life exists elsewhere in the universe is that it has never tried to contact us.
Bill Watterson
Agent_L
Posts: 206
Joined: Wed Sep 26, 2012 7:47 pm

Re: [SUGGESTION] Moar ninja skillz?

Post by Agent_L »

And have Mr O'Brien manning the teleporter station : D
hmm, it would be possible to have teleporter skill: you move the guy inside teleporter when it's locked down, and the operator makes it cool down bit faster.
Too difficult, would probably collide with ion damage.
CIA maps of Portugal Please God, don't let Portugal to go to war with USA!
Post Reply