Working on some concepts for Xenesis's Riptide mechs:
Harpoon Mech
Launch Mech (A few designs)
Several iterations of the Whirlpool Mech!
Djinn's Spriting Warehouse
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
The Whirlpool Mech actually gave me a lot of trouble - I liked the concept, but it didn't really... work? For one thing, it was an Artillery Mech, which the last design didn't convey at all. So I tried a few different ideas.
Tentacles and guns! But still not cannon-y - or whirlpool-y - enough. So...
And finally, we're left with these concepts. I still haven't put them ingame, but at least they're sprited up!
And I also am considering making my own Squad - another, different one from Mr. Reaper up there - and came up with this fellow and his two friends.
Tentacles and guns! But still not cannon-y - or whirlpool-y - enough. So...
And finally, we're left with these concepts. I still haven't put them ingame, but at least they're sprited up!
And I also am considering making my own Squad - another, different one from Mr. Reaper up there - and came up with this fellow and his two friends.
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
New squad! Worked on neozoid's Neo-Machina!
Concepts! I don't know if the gun is big enough.
Got them ingame and played around with them... and realised the Ion Mech (the orb guy) was actually a flier! Oops!
Small tweaks, and now they're done.
Working on a crazy concept, a whole other army of plant-based Vek (in this timeline they're plants instead of bugs, okay? Chaos theory!), but before that I made a concept for a super powerful single mech with two retainers that can basically only support the primary.
The buildings can grant the big guy another action, and can be upgraded to grant additional bonuses alongside it. Just, you know, added to the enormous pile of ideas.
Concepts! I don't know if the gun is big enough.
Got them ingame and played around with them... and realised the Ion Mech (the orb guy) was actually a flier! Oops!
Small tweaks, and now they're done.
Working on a crazy concept, a whole other army of plant-based Vek (in this timeline they're plants instead of bugs, okay? Chaos theory!), but before that I made a concept for a super powerful single mech with two retainers that can basically only support the primary.
The buildings can grant the big guy another action, and can be upgraded to grant additional bonuses alongside it. Just, you know, added to the enormous pile of ideas.
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
Djinn wrote:New squad! Worked on neozoid's Neo-Machina!
Working on a crazy concept, a whole other army of plant-based Vek (in this timeline they're plants instead of bugs, okay? Chaos theory!)
So, yeah.
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
I mentioned earlier a squad in which there's one active mech and two support mechs that can grant it extra turns. I still don't know how to CODE that, but I have the sprites ingame atleast!
Surely it can't be THAT hard! Right?
Right!?
Surely it can't be THAT hard! Right?
Right!?
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- Posts: 36
- Joined: Mon Feb 18, 2019 7:00 pm
Re: Djinn's Spriting Warehouse
Hey, Djinn, I have been enjoying playing Arfy's and others' mod squads that you have contributed spritework to. Awesome stuff. One thing, though, I am having trouble with your link for the Riptide squad. It states that The archive is either in unknown format or damaged. I really want to play this squad but I prefer to use your sprites for that original look and feel.
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
Robert Scythe wrote:Hey, Djinn, I have been enjoying playing Arfy's and others' mod squads that you have contributed spritework to. Awesome stuff. One thing, though, I am having trouble with your link for the Riptide squad. It states that The archive is either in unknown format or damaged. I really want to play this squad but I prefer to use your sprites for that original look and feel.
How odd! I rezipped it for ya: Riptide
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- Joined: Mon Feb 18, 2019 7:00 pm
Re: Djinn's Spriting Warehouse
Thanks a lot!
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- Joined: Fri Dec 13, 2019 8:56 pm
Re: Djinn's Spriting Warehouse
Could you maybe send me the sprites for that last one? (The Big Guy and the 2 Supporting retainers) I'd greatly appreciate it!
- Djinn
- Posts: 33
- Joined: Thu Nov 29, 2018 1:22 pm
Re: Djinn's Spriting Warehouse
TrustworthyWulong wrote:Could you maybe send me the sprites for that last one? (The Big Guy and the 2 Supporting retainers) I'd greatly appreciate it!
Here you go! It seems increasingly unlikely I'll have time to do much more work on it in the near future anyhow, so have at it.
https://www.dropbox.com/s/6tbwrk9daeo7y07/img.rar?dl=0