[SHIPS] [AE] Stealth Interceptors (GO BALLISTIC! Showcase)
- Chrono Vortex
- Posts: 275
- Joined: Thu Jun 25, 2015 8:51 pm
[SHIPS] [AE] Stealth Interceptors (GO BALLISTIC! Showcase)
This is a project me and R4V3-0N have been working on to show off the OFF THE RAILS! update to the GO BALLISTIC! weapons pack. It replaces all the stealth cruisers with a new class of stealth ship, all armed with new high-tech ballistic weaponry.
The general play style of each ship is, from left to right, a regular fighter; a drone carrier; a boarder. All start with a cloak and no shield system.
Because the new class of ship is so small, it can't accommodate all the systems in the game. Me and R4V3-0N decided it would be best to remove two specific systems from each of the ships, those systems being Mind Control and the Backup Battery. Neither Mind Control nor the Backup Battery can be purchased in stores in this mod.
Download v1.1 here.
Replaces the Stealth Cruisers.
This mod requires GO BALLISTIC! to be installed as well.
Download the GO BALLISTIC! mod here.
WARNING: This ship does not have a unique artillery system. If you want to use this ship with Captain's Edition, you'll want to install the Artillery Remover so you don't find the artillery system is stores.
Last edited by Chrono Vortex on Mon Jul 25, 2022 2:26 am, edited 1 time in total.
- bamalf
- Posts: 204
- Joined: Wed Dec 17, 2014 12:57 pm
Re: [SHIPS] [AE] Stealth Interceptors (GO BALLISTIC! Showcase)
Looks very cool! Why do not you remove artillery immediately, like a battery/MC?
- Chrono Vortex
- Posts: 275
- Joined: Thu Jun 25, 2015 8:51 pm
Re: [SHIPS] [AE] Stealth Interceptors (GO BALLISTIC! Showcase)
bamalf wrote:Looks very cool! Why do not you remove artillery immediately, like a battery/MC?
Thanks! It's easier to have a seperate mod to remove artillery than to have it be a part of every ship I make that doesn't have it. Besides, there're a ton of other ships without artillery which can benefit from the artillery remover.