***THIS MOD IS A WORK IN PROGRESS. IT IS NOT YET A COMPLETE VERSION AND SOME BUGS MAY EXIST.***
Rebel Recolors
So, what does it do?
This mod adds some completely new weapons. The weapons in question are recolored versions of vanilla weapons that can be normally found on Rebel ships. They function completely identically to the vanilla variants of the weapons. The color scheme I am going for is the signature bright orange and bright teal of the Rebels. The weapons are not currently obtainable without the use of external programs.
Images can be found further down the page.
That's it?
This mod is the first finished product I am producing. It is largely a simple learning experience for me. In addition, the mod is currently a work in progress, and more features are planned to be added. If you have any suggestions, please comment them below!
What exactly have you added so far?
Recolored Weapons:
- Leto Missiles (and projectile)
Artemis Missiles (and projectile)
Hermes Missiles (and projectile)
Breach Missiles (and projectile)
Basic Laser
Dual Lasers
Burst Laser I
Burst Laser II
Burst Laser III
- None yet :/
- Recolor all Rebel weapons
Events to obtain Rebel colored weapons
Blue options for Rebel weapons
Rebel weapons can be dropped by Rebel ships (don't know if this is possible, can someone tell me?)
Fix bugs, of course!
- None currently
I have no idea. If you find anything out, please let me know. It should not be compatible with big mods like CE or Infinite Space, but basic ship mods should work with it. I think loading this mod first is best.
I have an idea!
Please tell me the idea in the comments! I would love to hear any feedback you have. Please make sure to check that it's not on the to-do list already.
Sounds great, where can I get it?
Right here!
https://www.dropbox.com/s/9rzupvwn70ywu ... 5.ftl?dl=0
Let's see some pictures!
In-game pictures: https://imgur.com/a/W1pm8
List of complete recolors: https://imgur.com/a/Yg7ut
Changelog:
v 0.3.5: Fixed a bug where Rebel Breach Missiles were purchasable in stores and findable in events
v 0.3: Added burst laser textures, the Kestrel type B now starts with Rebel basic lasers
v 0.2: Updated to .append file format, file size reduced from about 7.5 MB to about 35 KB and compatibility improved
v 0.1.5: Improved missile launcher and missile textures
v 0.1: Added missile launchers and missile textures, rebel weapons replace vanilla variants on rebel ships