Hurray! Another multiplayer clone project. :)

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xNxExOx
Posts: 9
Joined: Sat Oct 15, 2016 12:13 pm

Re: Hurray! Another multiplayer clone project. :)

Postby xNxExOx » Sat Oct 15, 2016 4:05 pm

No idea what should been wrong.
When I reconfigure googles virtual machine it work for few hours, but then it start again an I can do almost nothing.
I even try to stream video file during the game and video have no problems, but the game not, when I jump with ship, the ship moves as expected, but my character not.
Nothing weird on stdout and stderr of client and server during "play".
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Hak86
Posts: 108
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Re: Hurray! Another multiplayer clone project. :)

Postby Hak86 » Sun Oct 16, 2016 2:42 am

I made the "REP8_2" change but I haven't tested it yet.
Although as soon as I deleted the database to start from scratch.
The NPC's first name was 'Estrella', this is a coincidence
because I had just recently started writing a short story where one of the protagonists had this same first name. :shock:
This is quite irrelevant but I had to tell somebody, I was shocked when I saw there name.
It would have been much creepier if they had the same last name but they did not.
This is a bad signature. :|
kcd.Spektor
Posts: 586
Joined: Thu Nov 26, 2015 8:21 am

Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Sun Oct 16, 2016 6:32 am

jrb00001 wrote:There is an error in in "WorldGen/Dialogues/D31.xml". Search for

Code: Select all

<message id="8_2"
and replace it with

Code: Select all

<message id="REP8_2"
. Restart the server and it you should be able to continue.

That is correct, it was a last minute change. :P
I've also reuploaded the game with that fix, and a fix that removes the error message.

Hak86 wrote:I made the "REP8_2" change but I haven't tested it yet.
Although as soon as I deleted the database to start from scratch.
The NPC's first name was 'Estrella', this is a coincidence
because I had just recently started writing a short story where one of the protagonists had this same first name. :shock:
This is quite irrelevant but I had to tell somebody, I was shocked when I saw there name.
It would have been much creepier if they had the same last name but they did not.

:D
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Hak86
Posts: 108
Joined: Thu Mar 31, 2016 8:58 am

Re: Hurray! Another multiplayer clone project. :)

Postby Hak86 » Sun Oct 16, 2016 11:23 am

I just entered an unexplored sector and received a message: "You have run into a pirate ship harrasing a trader."
There is two problems with this event:
1. There was no pirate ship just a trader ship.
2. Harrasing is spelt wrong, it's supposed to be spelt 'harassing'

PS I am not trying to be a grammar Nazi or anything but it is what it is. :|
This is a bad signature. :|
kcd.Spektor
Posts: 586
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Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Sun Oct 16, 2016 2:06 pm

Hak86 wrote:1. There was no pirate ship just a trader ship.

Yes I've seen it too, but didn't have the time to check out why it happens.
Edit: Found the cause.
In the Random events.xml
replace SPAWN_P_INT_L4 with SPAWN_P_LS_L4
2. Harrasing is spelt wrong, it's supposed to be spelt 'harassing'

Thanks, I'll fix it.
PS I am not trying to be a grammar Nazi or anything...

I tend to be one, but only when it's related to what I write. :D
So if you see any other mistakes like this - post them here.

P.S.
Have you already talked to Bishop? ;)
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Postby Srul » Mon Oct 17, 2016 8:07 am

Image
ATMO really seems like a piece of Atmosia, and S13 really looks like a piece of bridge... Totally nothing suspicious.
kcd.Spektor
Posts: 586
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Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Mon Oct 17, 2016 9:57 am

Srul wrote:ATMO really seems like a piece of Atmosia, and S13 really looks like a piece of bridge... Totally nothing suspicious.

Good job Sherlock.
Especially since you've helped me create them ;)
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Postby Srul » Mon Oct 17, 2016 1:35 pm

kcd.Spektor wrote:Especially since you've helped me create them ;)

REEEEE, i so thought it was supporsed to be a secret.
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Postby Srul » Mon Oct 17, 2016 1:46 pm

Image
I'm now a Sherlock Holmes.
So, after reading these comments for the trailer, it's confirmed that Spektor is a stupid russkiy, just like me.
And yeah, i already knew that.
kcd.Spektor
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Re: Hurray! Another multiplayer clone project. :)

Postby kcd.Spektor » Mon Oct 17, 2016 3:38 pm

Srul wrote:
kcd.Spektor wrote:Especially since you've helped me create them ;)

REEEEE, i so thought it was supporsed to be a secret.

Yeah, me too.
I still don't get, why you pointed everyone to those images that I forgot to delete?

Srul wrote:So, after reading these comments for the trailer, it's confirmed that Spektor is a stupid russkiy, just like me.

Not completely true. ;)