*collapses in despair*kcd.Spektor wrote:Small update:
Been working on a new station image:
Hurray! Another multiplayer clone project. :)
- Srul
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Re: Hurray! Another multiplayer clone project. :)
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Re: Hurray! Another multiplayer clone project. :)
Latest update:
1. I've noticed that version a 0.6 contains all the code changes that I need to make a good enough scenario.
Because of this I have finally got the time to work on some art.
2. So after spending some time drawing I now have enough ship/station images for the scenario.
8 Station images and 27 ship images.
3. Now I just need to draw the sprites for humans (all animations) and that should be enough sprites.
4. All in all everything is looking good.
5. Also I would like to thank everyone who has donated some $ on itch.io - this really help to keep the morale up.
1. I've noticed that version a 0.6 contains all the code changes that I need to make a good enough scenario.
Because of this I have finally got the time to work on some art.
2. So after spending some time drawing I now have enough ship/station images for the scenario.
8 Station images and 27 ship images.
3. Now I just need to draw the sprites for humans (all animations) and that should be enough sprites.
4. All in all everything is looking good.
5. Also I would like to thank everyone who has donated some $ on itch.io - this really help to keep the morale up.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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- Srul
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- Hak86
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Re: Hurray! Another multiplayer clone project. :)
Does this station need to be resized? Have you made a model for it?kcd.Spektor wrote:Small update:
Been working on a new station image:
"http://i.imgur.com/KleKDdS.png"
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Re: Hurray! Another multiplayer clone project. :)
Resized - No, I've drawn it to the sizes of Tachyon cells.Hak86 wrote: Does this station need to be resized? Have you made a model for it?
Model - Yes, several.

Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
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Re: Hurray! Another multiplayer clone project. :)
I kinda like this grid on the sector map, will it ever return?kcd.Spektor wrote: Now lets check out our piloting system interface.
Here we see the sector map, and the star map.
Lets select a new destination in the current sector and move there.
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Re: Hurray! Another multiplayer clone project. :)
Possibly later.Hak86 wrote: I kinda like this grid on the sector map, will it ever return?
The old one was made with some poor coding and was causing a lag on low end machines.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Hak86
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- Joined: Thu Mar 31, 2016 8:58 am
Re: Hurray! Another multiplayer clone project. :)
Oh, okay.kcd.Spektor wrote:Possibly later.Hak86 wrote: I kinda like this grid on the sector map, will it ever return?
The old one was made with some poor coding and was causing a lag on low end machines.
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Re: Hurray! Another multiplayer clone project. :)
Some time way down the road, it might be possible to make this a mobile app. I don't expect it soon if it ever does, but that would be really cool to see.