Hurray! Another multiplayer clone project. :)

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Srul
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

kcd.Spektor wrote:Small update:

Been working on a new station image:
*collapses in despair*
kcd.Spektor
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Latest update:

1. I've noticed that version a 0.6 contains all the code changes that I need to make a good enough scenario.
Because of this I have finally got the time to work on some art.
2. So after spending some time drawing I now have enough ship/station images for the scenario.
8 Station images and 27 ship images.
3. Now I just need to draw the sprites for humans (all animations) and that should be enough sprites.
4. All in all everything is looking good.
5. Also I would like to thank everyone who has donated some $ on itch.io - this really help to keep the morale up.
EmpressLexi
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Re: Hurray! Another multiplayer clone project. :)

Post by EmpressLexi »

Bump
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Srul
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Re: Hurray! Another multiplayer clone project. :)

Post by Srul »

Quack
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Hak86
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote:Small update:

Been working on a new station image:
"http://i.imgur.com/KleKDdS.png"
Does this station need to be resized? Have you made a model for it?
This is a bad signature. :|
kcd.Spektor
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Hak86 wrote: Does this station need to be resized? Have you made a model for it?
Resized - No, I've drawn it to the sizes of Tachyon cells.
Model - Yes, several. :)
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Hak86
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote: Now lets check out our piloting system interface.
Here we see the sector map, and the star map.
Lets select a new destination in the current sector and move there.
Image
I kinda like this grid on the sector map, will it ever return?
This is a bad signature. :|
kcd.Spektor
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Re: Hurray! Another multiplayer clone project. :)

Post by kcd.Spektor »

Hak86 wrote: I kinda like this grid on the sector map, will it ever return?
Possibly later.
The old one was made with some poor coding and was causing a lag on low end machines.
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Hak86
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Re: Hurray! Another multiplayer clone project. :)

Post by Hak86 »

kcd.Spektor wrote:
Hak86 wrote: I kinda like this grid on the sector map, will it ever return?
Possibly later.
The old one was made with some poor coding and was causing a lag on low end machines.
Oh, okay.
This is a bad signature. :|
Chickengames
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Re: Hurray! Another multiplayer clone project. :)

Post by Chickengames »

Some time way down the road, it might be possible to make this a mobile app. I don't expect it soon if it ever does, but that would be really cool to see.
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